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Block that changes Mario's current pose?

Hey there,

I'm looking for a block that I can use to change Mario's pose to a specific one while he's touching it (every frame, pose 34 to be exact). Does anyone have such a block they'd share with me?
I am not quite sure whether this works as easy as one would think: see this thread for more information. Rather than a block, you could try to make an UberASM Code running every frame (main) under particular conditions, e.g. specific value of a FreeRAM address. This should work in order to overwrite those Graphics checks, iirc.

All you need to do is write to $7E13E0 and assuming you do want a block that will already run every frame while Mario is touching the block. If you wanted it to run for an entire level Uberasm would be the better choice.