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Big Brawler Bazaar: 2 Hacks, 2 Graphics & 1 shitty port

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Originally posted by Big Brawler
Once again thanks for the replies everyone, I appreciate it #w{<3}

Originally posted by UTF
UTF Reply


This was quite the feedback lol, One by one, A friend suggested that, but the tittle screen alone took like 5 graphic slots, not sure how i could do the animated cape with just one graphic slot. The glitch with the bonus stars is interesting, didn't tested my self so maybe it has something to do with the always small patch. Extra hearts are planned, there's one in the ruins, the plan is to take the "Bowser Valley" hack approach (Made by rehgrhe) and put one extra heart every now and then. Thanks for the feedback, I'll see what i can do with the glitch.

Originally posted by lordkronos100
Lordkronos100 Reply


TEN A in the Side B was a last minute secret, I plan on combining all the sides in one hack in the future, There's only one side remaining that I need to do and it's going to be kaizo. Glad you enjoyed the hack #smrpg{y}

Oh Kaizo Ouch Thats sounds Hard but Interresting to Know that I Found a Last Minute Super Duper Secret but Yeah then im Courious how it Will Turn out in the Future :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Hey, the My Melody hack looks awesome! Maybe I'll try my best at making my own version of My Melody player sprite (or Kuromi even!) if I have some time.

Keep up the good work, Big Brawler!
I'm officially now on BlueSky! Follow me at @nanahikari-klug.bsky.social for updates! 『いけいけ団長、頑張れ頑張れ団長!』
Help us raise funds for the Armed Forces of Ukraine. #ДопомагаємоРазом / #HelpTogether
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
Cool stuff, I decided to check out a bit of the demo for "My Melody Adventure" in among a bunch of other demos, the levels were really satisfying to play--I like that rompy style--so plan to go back to get the full 13 exits. Looking forward to the full hack. #smrpg{y}

(While the health system does bring down the difficulty down a bit, not sure I'd label it "Easy" some tricky stuff in there. :P )
TEN side-B was hard but not always good hard...
The "My Melody" hack is beautiful and fun!



Album link: https://imgur.com/a/9ivPGXu
My 1st romhack in progress (testing avaiable)...
(beta)
Originally posted by Klug
Hey, the My Melody hack looks awesome! Maybe I'll try my best at making my own version of My Melody player sprite (or Kuromi even!) if I have some time.

Keep up the good work, Big Brawler!


You could try, I was thinking on doing a Kuromi too but It's too much work for me

Originally posted by AmperSam
Cool stuff, I decided to check out a bit of the demo for "My Melody Adventure" in among a bunch of other demos, the levels were really satisfying to play--I like that rompy style--so plan to go back to get the full 13 exits. Looking forward to the full hack. #smrpg{y}

(While the health system does bring down the difficulty down a bit, not sure I'd label it "Easy" some tricky stuff in there. :P )


Glad to hear, I kinda saw a bit of the stream and saw you struggling a bit with the SE of the water level, Solution if you want it:
go down the goaltape like in Brutal Mario


Originally posted by TheKazooBloccGosh
TEN side-B was hard but not always good hard...
The "My Melody" hack is beautiful and fun!



Album link: https://imgur.com/a/9ivPGXu


Yep, the "TEN" serie is hard by choice, It's not for everybody but oh welp. Regarding the feedback, I thought of adding an additional checkpoint in the fortress entrance but didn't knew where to spawn the door/pipe, I'll look a few ideas later. The buzzy bettle graphic was a slip up, I knew i was forgeting something.
As for the Melody Stuff, The first thing is something that could only happen if the player does it intentional, I would fix it, but it's more of an intentional thing ig the player does it since the cape shows at the water level. Beach and Underwater are the interesting ones, kinda, Beach episde i can probably add a patch to avoid the underwater swimming, even tho i don't like it, but it is what it is, the 1-up checkpoint is more likely to be removed in later versions if i add the retry system, so no worries there. Thanks for the feedback, I'll take those in mind for the future #smrpg{:D}
My melody struck out to me the most wonderful.


You are challenged by Champion Daisy!

LAYOUT FOOTER:
Once again, thank you everyone for the feedback and the responses, Wasn't expecting much, and even less about the Melody hack since i made that in like one week or so. This being said, I made an update to the demo, so you may want to redownload it, this fixes the Underwater swimming, the ceiling thing, and the pipe in the underwater level, It also removes the bonus stars for coins. This should be all

Thanks for passing by in this thread
Hey, that Ocarina of Time port doesn't look bad at all!
Also cool to see more Super Bomberman rips (I guess this applies to ports too), there's barely any on the site.
Kirbo was here
Originally posted by Big Brawler
Solution if you want it


Of course #smrpg{:D} that didn't even occur to me.
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Super Mario WorldStandardGraphicsMusicWork in ProgressDemoFull ReleaseScreenshotsMiscellaneous