As some of you know, I was pretty much a lurker on SMW Central for a while. Why? I had some PC issues that I couldn't have dealt with and some IRL stuff got me engaged. Now that I got a new PC for Christmas, I can keep on working on SMW-related things. As I'm an idiot, I didn't make any backup of my files before the old laptop decided to die. Even though some new progress went lost after I uploaded my last patch for my hack, not much has changed ever since. Thus I decided I'd continue the progress instead of canceling my work entirely.
Anyway, this year, my birthday was during this winter's C3, unfortunately. So I had to prepare for the special day in my life and then I decided to take some rest afterwards and that's why I haven't posted anything in this event yet. That's why I'm posting my hack last-minute. Now I regret doing this for such a short amount of time before the C3 ends as I could've not slacked for so long. Anyway, this thread is much better than nothing.
What is this hack? Aimed difficulty: Kaizo: Intermediate Type: Vanilla (including vanilla sprites) with some minor ExGFX and slight usage of custom blocks Level amount: around 30-40
Progress
While not much has changed since Summer 2021's C3, I'm leaving some GIFs for you of new or majorly revamped (which includes at least slightly improved aesthetics) levels. Anything else didn't change much so you have a hyperlink to my old C3 thread in case you haven't seen anything else from my hack yet.
This hack looks a lot like the old Gamma V hacks, and I think the levels have consistent obstacles.
Good job
Originally posted by Zavok
Perfect!
Perfect reply.
Originally posted by Heitor Porfirio
This hack looks a lot like the old Gamma V hacks, and I think the levels have consistent obstacles.
Good job
Maybe that's because it includes vanilla graphics and Gamma V also made a few vanilla hacks, one of them being VLDC-styled. This is pretty much the style I'm aiming for (except for occasional ExGFX). Also, that's nice to hear my obstacles are consistent.