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Super Mario Starlight

Standard: Normal

What's up?

This hack has been a long time coming. The game is now "complete" until playtesters rip it to shreds lol

Now, I present to you: Super Mario Starlight! Below is a short description of the game, as well as an embedded Youtube video showing off the game's features in a Nintendo Direct-styled presentation. Please keep in mind that some footage from this video is outdated. For some reason, I've always had trouble getting screenshots to show on these forums, so hopefully the video will suffice.

Length: 30 exits

This hack is an expansion of a location introduced in my previous hack, Super Mario Universe. You will NOT have had to play that game to play this one, however. These two projects are entirely different.

This project aims to try a structure that (as far as I'm aware) hasn't been tried before in SMW. The game has a hub world that lets you explore and find levels freely, but the stages themselves are linear, like a traditional Mario game. Think Peach's Castle from 64 with about 20ish linear stages instead of open world stages. Yoshi Coins act as the main collectable. The more you collect, the more levels and areas of the hub world you will be able to access.

While exploring the hub, you might run into more than just standard levels, however. You could find more Yoshi Coins in hidden areas, small lore drops, or even cafes, where you can stop for a quick power-up.

Speaking of lore, the game has an entirely original plot, that, while not ground-breaking, should engage the player a bit more than a traditional Mario story.

On top of that, sound design and composition has become a recent passion of mine, and I am excited to announce that this project will boast an entirely original soundtrack, scored by me!



I am in need of playtesters. If you're interested, please join the SMS discord server and let me know:
https://discord.gg/CtjhFmVU

Finally, here's the link to the file:
https://bin.smwcentral.net/u/38322/SuperMarioStarlightBETA.bps&key=0LM7irsO

Thanks so much #smw{:TUP:}
I'm looking for playtesters for Super Mario Starlight! Please check out this thread for info:
https://www.smwcentral.net/?p=viewthread&t=124850&page=1&pid=1623435#p1623435
Thanks man I Loved Your Last Hack and I will Play and Complete This one As well
Originally posted by hendog30_
What's up?

This hack has been a long time coming. The game is now "complete" until playtesters rip it to shreds lol

Now, I present to you: Super Mario Starlight! Below is a short description of the game, as well as an embedded Youtube video showing off the game's features in a Nintendo Direct-styled presentation. Please keep in mind that some footage from this video is outdated. For some reason, I've always had trouble getting screenshots to show on these forums, so hopefully the video will suffice.

Length: 30 exits

This hack is an expansion of a location introduced in my previous hack, Super Mario Universe. You will NOT have had to play that game to play this one, however. These two projects are entirely different.

This project aims to try a structure that (as far as I'm aware) hasn't been tried before in SMW. The game has a hub world that lets you explore and find levels freely, but the stages themselves are linear, like a traditional Mario game. Think Peach's Castle from 64 with about 20ish linear stages instead of open world stages. Yoshi Coins act as the main collectable. The more you collect, the more levels and areas of the hub world you will be able to access.

While exploring the hub, you might run into more than just standard levels, however. You could find more Yoshi Coins in hidden areas, small lore drops, or even cafes, where you can stop for a quick power-up.

Speaking of lore, the game has an entirely original plot, that, while not ground-breaking, should engage the player a bit more than a traditional Mario story.

On top of that, sound design and composition has become a recent passion of mine, and I am excited to announce that this project will boast an entirely original soundtrack, scored by me!



I am in need of playtesters. If you're interested, please join the SMS discord server and let me know:
https://discord.gg/CtjhFmVU

Finally, here's the link to the file:
https://bin.smwcentral.net/u/38322/SuperMarioStarlightBETA.bps&key=cm7Iityd

Thanks so much #smw{:TUP:}

If You want i Can make a betatest Playtrough of it i Could Imagine you want it Finish for C3 ??? Then I Would Start As Soon As Possible so You Could get it in Time :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Originally posted by lordkronos100
Originally posted by hendog30_
What's up?

This hack has been a long time coming. The game is now "complete" until playtesters rip it to shreds lol

Now, I present to you: Super Mario Starlight! Below is a short description of the game, as well as an embedded Youtube video showing off the game's features in a Nintendo Direct-styled presentation. Please keep in mind that some footage from this video is outdated. For some reason, I've always had trouble getting screenshots to show on these forums, so hopefully the video will suffice.

Length: 30 exits

This hack is an expansion of a location introduced in my previous hack, Super Mario Universe. You will NOT have had to play that game to play this one, however. These two projects are entirely different.

This project aims to try a structure that (as far as I'm aware) hasn't been tried before in SMW. The game has a hub world that lets you explore and find levels freely, but the stages themselves are linear, like a traditional Mario game. Think Peach's Castle from 64 with about 20ish linear stages instead of open world stages. Yoshi Coins act as the main collectable. The more you collect, the more levels and areas of the hub world you will be able to access.

While exploring the hub, you might run into more than just standard levels, however. You could find more Yoshi Coins in hidden areas, small lore drops, or even cafes, where you can stop for a quick power-up.

Speaking of lore, the game has an entirely original plot, that, while not ground-breaking, should engage the player a bit more than a traditional Mario story.

On top of that, sound design and composition has become a recent passion of mine, and I am excited to announce that this project will boast an entirely original soundtrack, scored by me!



I am in need of playtesters. If you're interested, please join the SMS discord server and let me know:
https://discord.gg/CtjhFmVU

Finally, here's the link to the file:
https://bin.smwcentral.net/u/38322/SuperMarioStarlightBETA.bps&key=cm7Iityd

Thanks so much #smw{:TUP:}

If You want i Can make a betatest Playtrough of it i Could Imagine you want it Finish for C3 ??? Then I Would Start As Soon As Possible so You Could get it in Time :D


That would be great!
I'm looking for playtesters for Super Mario Starlight! Please check out this thread for info:
https://www.smwcentral.net/?p=viewthread&t=124850&page=1&pid=1623435#p1623435
Originally posted by hendog30_
Originally posted by lordkronos100
Originally posted by hendog30_
What's up?

This hack has been a long time coming. The game is now "complete" until playtesters rip it to shreds lol

Now, I present to you: Super Mario Starlight! Below is a short description of the game, as well as an embedded Youtube video showing off the game's features in a Nintendo Direct-styled presentation. Please keep in mind that some footage from this video is outdated. For some reason, I've always had trouble getting screenshots to show on these forums, so hopefully the video will suffice.

Length: 30 exits

This hack is an expansion of a location introduced in my previous hack, Super Mario Universe. You will NOT have had to play that game to play this one, however. These two projects are entirely different.

This project aims to try a structure that (as far as I'm aware) hasn't been tried before in SMW. The game has a hub world that lets you explore and find levels freely, but the stages themselves are linear, like a traditional Mario game. Think Peach's Castle from 64 with about 20ish linear stages instead of open world stages. Yoshi Coins act as the main collectable. The more you collect, the more levels and areas of the hub world you will be able to access.

While exploring the hub, you might run into more than just standard levels, however. You could find more Yoshi Coins in hidden areas, small lore drops, or even cafes, where you can stop for a quick power-up.

Speaking of lore, the game has an entirely original plot, that, while not ground-breaking, should engage the player a bit more than a traditional Mario story.

On top of that, sound design and composition has become a recent passion of mine, and I am excited to announce that this project will boast an entirely original soundtrack, scored by me!



I am in need of playtesters. If you're interested, please join the SMS discord server and let me know:
https://discord.gg/CtjhFmVU

Finally, here's the link to the file:
https://bin.smwcentral.net/u/38322/SuperMarioStarlightBETA.bps&key=cm7Iityd

Thanks so much #smw{:TUP:}

If You want i Can make a betatest Playtrough of it i Could Imagine you want it Finish for C3 ??? Then I Would Start As Soon As Possible so You Could get it in Time :D


That would be great!


Ok Im Down With The Beta Test The Video Will Come Most Likely Tomorow but I can Tel so Far Its An Great Hack with an great Concept and its Nearly Bug Free :D

but Three Points i Want To Tel for The Case of The Cases :D

1: In The Air Ship Level if you Decite to Collect The Coins You Shouldnt make The Spawn Directly into The Enemy i Come out and Couldnt Avoid Damage Afterwards if i Wehre Tiny at that Time it Would mean Ista kill :D

2: This one is a Bis Tricky I did Two Walktroughs one Quick Look and an Recorded one on The Quick Look i Hited one Yoshi coin soo Strangly that it Warped me into an Endless Bonus Run Rather then The Exit Screen i dont know if This can Happen in more then one Level or if this one is Easy to Recreate as i didnt Had that Problem on My Second Recorded Playtrough

3: Mr Creepy Pasta Guy in The 3rd Floor Bar Hidding Spot Says Something but it Shows Only a Black blant Message Box Before he Dissapeard :D

I Found Another Little Think but im not Sure if This is Fixable but if You Fly in The Whish Well Level You are a bit Yellow from The Cape and a bit Black :D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Small update: I updated the hack fixing the issues pointed out by lordkronos100, and added signs outside of each Warp Door to help players know which levels they've played!
I'm looking for playtesters for Super Mario Starlight! Please check out this thread for info:
https://www.smwcentral.net/?p=viewthread&t=124850&page=1&pid=1623435#p1623435
Originally posted by lordkronos100
Hi Here is Now The Video Playtrough of The Beta Test :D

https://www.youtube.com/watch?v=m5wSidrmGkE


Awesome, thanks! :D

Can you please delete the download link to the hack that you provided in the comments section? I don't want people who aren't playtesting it to get it before release, and I want the only resource for downloading it to be SMWC.
I'm looking for playtesters for Super Mario Starlight! Please check out this thread for info:
https://www.smwcentral.net/?p=viewthread&t=124850&page=1&pid=1623435#p1623435
Originally posted by hendog30_
Originally posted by lordkronos100
Hi Here is Now The Video Playtrough of The Beta Test :D

https://www.youtube.com/watch?v=m5wSidrmGkE


Awesome, thanks! :D

Can you please delete the download link to the hack that you provided in the comments section? I don't want people who aren't playtesting it to get it before release, and I want the only resource for downloading it to be SMWC.

Ok I Will Change that ;D
Mein Youtube Kanal
http://www.youtube.com/user/Lordkronos100?feature=mhum


My Youtube Channel
http://www.youtube.com/user/Lordkronos100?feature=mhum


Standard: Normal