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Thinked world by time's not left (submitted by time's not left)

File Name: Thinked world
Submitted: by time's not left
Authors: time's not left
Demo: No
Featured: No
Length: 16 exit(s)
Type: Kaizo: Intermediate
Description: a hack rom made by someone bored.who don't made hack roms for 3-4 years
Tags: kaizo intermediate
Screenshots:
In Wendy's Tower, the magic that's supposed to be here (according to checking Lunar Magic) isn't spawning at all, rendering the level unbeatable. Please revise and resubmit.

File Name: Thinked world
Submitted: by time's not left
Authors: time's not left
Demo: No
Featured: No
Length: 16 exit(s)
Type: Kaizo: Intermediate
Description: a hack rom made by someone bored.who don't made hack roms for 3-4 years
Tags: kaizo intermediate
Screenshots:
I'm rejecting because there's a few issues that need to be addressed before considering this hack to be acceptable.

In the level YELLOW SWITCH DUNGE, at the end you can simply grab some coins and make this section a simple climb after pressing the p-switch. In addition to that, the switch message is empty.



In the level DANGEROUS SKY you don't need to press the switch at the beginning, given that the chainsaw can get to the horizontal line, and also in the beginning, you can jump directly standing on the ON/OFF switch to the next platform.



Right next, there's a blind spinjump spot to ride the chainsaw.



In the level RED SWITCH DUNGEON you have the same issue at the end about the p-switch run. Here we have a message but it shows the green swich blocks, instead of the red ones.



In the level MOON CAVE, there's wrong corner tile in the slope. this is a very common mistake when you place a map16 tile on top of a slope object.



Also, at the end you fly under the death blocks column and the green bars that kills yoshi. It is only a couple obstacles but they're still easily skippable.



The level VESSEL OF THE DEAD is extremely blind to the point where a boo can appear right behind or in front of you, killing Mario instantly. I'm not sure how you can fix that but I suggest to give this level a second eye.

Regarding the overworld, there's a few events tiles with blatant cutoff. I suggest to give the events a second eye as well.



Once the above mentioned is fixed, the hack can be approved.