|File Name:||Mario World The Mario Adventure|
|Description:||a hack that took me time to do and also has 8 secret outputs including for the p switches although there was only one blue p switch and another thing that was not fixed was the hdma error after the transitions when mario enters the pipe If you have any questions about how to solve these errors, leave me in the comments how to solve it for the next version that I will update soon with fixed errors. |
Sorry if I deleted it due to shipping problems but hey
|Tags:||asm, bosses, exgfx, hdma, sprites, traditional|
- This hack has ASM where you can switch between Mario and Luigi in a level by pressing R. However, if you start a level with e.g. Mario, switch to e.g. Luigi, then beat the level, overworld events break and you cannot proceed to the next level. The save file seems broken and it looks like you must start a new file. This is the reason I am rejecting the hack. This ASM also causes some other problems, like not being able to start + select out of a level Mario has beaten as Luigi. Unless you have a specific reason for including this ASM, it may be simpler to just remove it.
- Minor issues:
- There's some cutoff.
- Some overworld path graphics become corrupt
- Sprite tiles sometimes do not appear. You can use the No More Sprite Tile Limits patch to fix this.
- The exit count is wrong. I didn't finish the hack, but it's more than 8. The exit count should be what the file select screen says after every exit is obtained.