Language…
10 users online: Burst Man, Darolac, hanokah,  JupiHornet, MarioriaM,  MauroMufas, simon.caio,  sincx, TheMorganah, TrentonQuarantino - Guests: 846 - Bots: 97
Users: 70,888 (2,301 active)
Latest user: Tab83

120hoSPC #11 ~ Square Wave Serenade

MusicResults

  • Pages:
  • 1
  • 2
RESULTS ARGHGHGHHH

VOTING IS LIVE AAAAAAAA




"Huh? No, retro consoles are like the Magnavox Odyssey and Pong TV games. The NES and Master System are still pretty new..." - Albert Einstein

In the beginning, there was a ball and a stick. The idea was that someone would throw the ball to you, and you'd hit it with a stick. This barbaric practice is what people called "video games" for decades, until finally Shigeru Miyamoto invented his first console, the Atari 2600. This revolutionized video games forever, and put them on a path of computational progression that has been funneled into sixth generation point and shoot games that have reminded us, as a species, that video games are just as violent as they were in the 1970s. But, before the violence, there was an era of peace. An era of prosperity. An era of bleep bloop pulse generators. Today on 120hoSPC, we will be exploring what happens when you port songs with so much less substance than the platform you're using to make fancy schmancy sample based music, and then turn it into (technically) sample based music.



Challenge


Your challenge for 120hoSPC #11 is to port or remix any song you like from any game that appeared on the NES, Sega Master System or Game Boy. Derivatives such as the SG-1000 or Game Boy Color are allowed, but expansions beyond the base capabilities of these consoles are forbidden (such as Famicom expansion chips, or the Sega FM Sound Unit).

Due to the simplicity of the songs provided, it is encouraged that you arrange your music to fill some of the channels that will invariably be left empty, but if you think you can make a 1:1 port sound amazing, nothing is stopping you from doing this either. No technical restrictions are employed whatsoever, so be creative, be cool, be you!



Rules


  • Your submission must be compatible with AddmusicK 1.0.9 which can be found by clicking this very long hyperlink. You may omit vanilla samples to your heart's content; if the song can insert, it's eligible.
  • Converting with programs such as PetiteMM or it2amk is allowed; essentially, if you put effort into creating/modifying source files and/or the MML, and the resulting SPC is distinctly the result of your work, it's still eligible. I don't know how you'd employ it for this contest specifically, but SPCtoMML is still forbidden.
  • You may work with one other person for your entry. If you have collaborated with someone and your job was to submit, tell me who your partner was.
  • Send your submission to my PMs or on Discord (my tag is found in my profile) in a .zip, .rar or .7z archive. Your submission must contain your MML file, the generated SPC, and any samples you used in a separate folder.
  • Do NOT reveal your submission in any capacity to other people until voting has ended and the results have been posted. Entries found to have been previously revealed to voting parties will be disqualified.
  • All entries should be created specifically for this contest, with any work having been done during the submission period. Honor system.
  • Be nice.


You have 120 hours from now to make your entry, which puts the deadline at Wednesday, November 29, 2023, at 4:00 PM PST (or for a less America-centric timezone, November 30th at 12 AM UTC). After that, public voting shall begin for the submitted entries, and judged by the court of public opinion to determine which is the most deserving of praise, admiration and the most valuable prizes of all (participation/ranking trophies). Lastly, if you have any questions, ask me directly or post in this thread and I promise I'll respond to them in a timely manner.

Have fun! Or don't. I'm not your mom.
I'm not going to enter this given my lack of skills for such a short time but one loophole I am wondering is on how the rules apply to official remixes, music from a remake or otherwise. If for example someone were to submit a port of A Knight's Oath from Fire Emblem: Rekka no Ken, would that satisfy the challenge given how it's a remix of the Victory Theme of Shadow Dragon and the Blade of Light or is that too much of a loophole?
Can you also do ports or an unsampled remix?



List Soundtrack - List Hacks

Mega Man X3 OSTs
Originally posted by Zavok
Can you also do ports or an unsampled remix?


So long as they satisfy the requirements of coming from a game on the mentioned platforms, you can do ports, remixes, sampled or unsampled.


Excited to hear what kind of remixes people cook up! I'll be sure to give it my best effort.
embed fail!!




Originally posted by MarioFanGamer
I'm not going to enter this given my lack of skills for such a short time but one loophole I am wondering is on how the rules apply to official remixes, music from a remake or otherwise. If for example someone were to submit a port of A Knight's Oath from Fire Emblem: Rekka no Ken, would that satisfy the challenge given how it's a remix of the Victory Theme of Shadow Dragon and the Blade of Light or is that too much of a loophole?


Oops, did not mean to miss this question!!! It's hard to say, if it were just a 1:1 port, nothing stops you from remixing in the same way to achieve a similar final product, but a direct 1:1 port would just be overkill, defeating the point of the challenge and also being uncreative. If 1:1 ports of existing remixes were made, it would definitely be too much of a loophole, though.
The retro nostalgia has worn off, but not before everyone was able to get their submissions together in the allotted time. It's time for the violence to resume, however, as all of our Video Game Music participants will now square off in the colosseum known only to mortal man as "public voting." Many (12) will enter, but few (1) will win. Gather around your CRT televisions, turn those nostalgia dials up to eleven, and listen to the following songs that maybe appeared in your childhoods, or at least adolescence.

Fanciful poetry aside, here are the entries!
120hoSPC11
dd2 the fight continues
fieldzone
LB1 - Dungeon (3mix)
LDC-Stage1
Mega Man 6 - Wind Man
Mitsume ga Tooru (NES) - Stage 1-2
SoIStartedBlasting
stage11
std
Super Mario Bros - Caslte (Remix)
Treasure Master - Title Screen

Or, if you want to download all the SPCs in a handy .zip file, try this link on for size.

Post in this thread to rank the entries, from best to worst. Top entry gets the most points (12), all the way down to 1 point for your least favorite entry. Your rankings should be based on the quality of the entries and nothing else, and not for arbitrary reasons (how it fits in SMW, who made it, or whether or not the file name is dumb). Comments aren't required, but it's a window into the mind of your voting decisions. All voting is public, so I cannot take them in private. And remember! Participants can't vote, so don't even try.

Voting will last for four days, until December 3rd at 4:30 PM PST. (In UTC, this would be December 4th, 12:30 AM.) Afterwards, all the votes will be tallied and a winner will be declared. Will it be you?

Safe voting, everybody! Be nice!
1. LB1 - Dungeon (3mix)

2. fieldzone

3. stage11

4. Treasure Master - Title Screen

5. Mega Man 6 - Wind Man

6. std

7. Mitsume ga Tooru (NES) - Stage 1-2

8. SolStartedBlasting

9. LDC-Stage1

10. Super Mario Bros - Caslte (Remix)

11. 120hoSPC11

12. dd2 the fight continues
linktree (music, socials, etc)
LB1 - Dungeon (3mix)
fieldzone
Treasure Master - Title Screen
Mega Man 6 - Wind Man
stage11
std
LDC-Stage1
Mitsume ga Tooru (NES) - Stage 1-2
Super Mario Bros - Caslte (Remix)
SoIStartedBlasting
120hoSPC11
dd2 the fight continues
LB1 - Dungeon (3mix)
Treasure Master - Title Screen
Mega Man 6 - Wind Man
Mitsume ga Tooru (NES) - Stage 1-2
fieldzone
stage11
std
SoIStartedBlasting
LDC-Stage1
120hoSPC11
Super Mario Bros - Caslte (Remix) (by the way, you might recognize this as a MIDI arrangement by silentzorah)
dd2 the fight continues
1.- LB1 - Dungeon (3mix)
2.- fieldzone
3.- Treasure Master - Title Screen
4.- stage11
5.- Mega Man 6 - Wind Man
6.- std
7.- Mitsume ga Tooru (NES) - Stage 1-2
8.- LDC-Stage1
9.- SoIStartedBlasting
10.- 120hoSPC11
11.- dd2 the fight continues
12.- Super Mario Bros - Caslte (Remix)
LB1 - Dungeon (3mix)
Mega Man 6 - Wind Man
Treasure Master - Title Screen
fieldzone
stage11
std
Mitsume ga Tooru (NES) - Stage 1-2
SoIStartedBlasting
120hoSPC11
LDC-Stage1
dd2 the fight continues
Super Mario Bros - Caslte (Remix)
LB1 - Dungeon (3mix)
fieldzone
Treasure Master - Title Screen
120hoSPC11
stage11
SolStartedBlasting
Mitsume ga Tooru (NES) - Stage 1-2
Mega Man 6 - Wind Man
LDC - Stage 1
std
Super Mario Bros. - Castle (Remix)
dd2 the fight continues
1. LB1 - Dungeon (3mix)
2. SoIStartedBlasting
3. std
4. Mega Man 6 - Wind Man
5. fieldzone
6. LDC-Stage1
7. Super Mario Bros - Caslte (Remix)
8. Treasure Master - Title Screen
9. Mitsume ga Tooru (NES) - Stage 1-2
10. stage11
11. dd2 the fight continues
12. 120hoSPC11

I remembered why I dont do these too often lol. Rankings are based off of a mix of how well they're made and how well the music vibes with me
1. Treasure Master - Title Screen

2. LB1 - Dungeon (3mix)

3. Kirby's Block Ball - Stage 11

4. Mitsume ga Tooru (NES) - Stage 1 - 2

5. SoIStartedBlasting

6. 120hoSPC11

7. Overworld 1 - Field Zone - Bomberman Quest

8. LDC - Stage 1

9. Wind Man - Mega Man 6

10. std

11. dd2 the fight continues

12. Super Mario Bros - Castle Remix
1. Treasure Master - Title Theme

2. Mega Man 6 - Wind Man

3. LDC - Stage 1

4. std

5. Overworld 1 - Field Zone - Bomberman Quest

6. Mitsume ga Tooru (NES) - Stage 1 - 2

7. 120hoSPC11

8. Super Mario Bros - Castle Remix

9. SoIStartedBlasting

10. dd2 the fight continues

11. LB1 - Dungeon (3mix)

12. Kirby's Block Ball - Stage 11
1. Treasure Master - Title Screen
2. fieldzone
3. SoIStartedBlasting
4. Mega Man 6 - Wind Man
5. LB1 - Dungeon (3mix)
6. Mitsume ga Tooru (NES)
7. stage11
8. 120hoSPC11
9. LDC - stage1
10. dd2 the fight continues
11. std
12. Super Mario Bros - Castle (Remix)

All respectable ports. Some I would use in a rom hack. I enjoyed ranking these. Time to go see what the other people rated these. :)



1. LB1 - Dungeon (3mix)
2. Mega Man 6 - Wind Man
3. Mitsume ga Tooru (NES) - Stage 1-2
4. Super Mario Bros - Caslte (Remix)
5. Treasure Master - Title Screen
6. 120hoSPC11
7. std
8. stage11
9. LDC-Stage1
10. fieldzone
11. SoIStartedBlasting
12. dd2 the fight continues

LINKS -> YouTube - Discord - Twitter - BlueSky

1. LB1 - Dungeon (3mix)
2. Mitsume ga Tooru (NES) - Stage 1-2
3. fieldzone
4. Treasure Master - Title Screen
5. SoIStartedBlasting
6. Mega Man 6 - Wind Man
7. stage11
8. std
9. 120hoSPC11
10. LDC-Stage1
11. dd2 the fight continues
12. Super Mario Bros - Caslte (Remix)
1. - Treasure Master - Title Screen
2. - stage11
3. - SoIStartedBlasting
4. - fieldzone
5. - LB1 - Dungeon (3mix)
6. - Mitsume ga Tooru (NES) - Stage 1-2
7. - Mega Man 6 - Wind Man
8. - std
9. - LDC-Stage1
10. - Super Mario Bros - Caslte (Remix)
11. - 120hoSPC11
12. - dd2 the fight continues

Where's my "I voted!" badge?
  • Pages:
  • 1
  • 2

MusicResults