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The objective of this boss is to get the shells from the Koopas Bowser spawns and kick them to the boss, which will make it roll while dodging fire/explosion attacks and spike falling from the ceiling. The player must do this until the boss gets near the edge next to the lava where he falls and gets defeated.
I noticed this unique boss sprite by Ixtab that was sitting around in the section still using the dated Spritetool. I decided to convert it myself to PIXI, since no one else did so in the years since the sprite was released. And converting it was simpler than I thought it would be.
There's some odd behavior and other qualms with this boss, and I'm making this thread so people could give detailed feedback for this sprite and hopefully gauge interest for a proper update to be submitted to the section, which would include SA-1 support and a level end/level clear trigger, among other changes.
Notes: Requires DSX and No More Sprite Tile Limits. The included bbgfx patch is patched using Asar.
Edit: Added readme