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Anna's Treasure Trove - Videos and Screenshots + 3D models

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Hihi, I've got a few more things to show from Anna's Treasure Trove! First off have a video:

The level is Rainbow Boulevard, the fourth level in Atikari, and one of many casino cities that are overtaking the country's natural order of nature.

Second video:


Secondly, have some screenshots from the third Atikari level, The Oaken Boneyard;

This is a logging site, where another of the aformentioned casino cities are being constructed. Anna must navigate deadly saw blades that threaten to cut her up into sawdust.

Hopefully by next C3 I can have a demo ready for this thing.

In the meantime, have some 3D models of Sicari, Anna and K-16!







Hope everyone enjoys!
The sprites here are simply amazing, always loved casino levels. I'm excited to keep following this hack as it develops, keep up the great work!
Mr. Palmaro my beloved.
Hi there Eevee. I see you showed a video of the casino stage of your hack. Yes, I did mention the borders do fit this casino level of yours and they do. You also like rainbow colors as you used them on decorations and right arrow blocks. I especially like the re-skin of the Spiky Chucks meant to represent power humans or elite bodyguards. The best is actually Anna's victory's animation as it's very different from Sicari 2.
The tileset... I do like the design of the BG showing the factory blowing smoking and the HDMA goes well with it. The sawblades are a great touch as well. It does feel like a hybrid between Castlevania: Bloodlines and Donkey Kong Country: Tropical Freeze.
Wow it looks really magical. Unsurprisingly, the graphics are really well done. #smrpg{y}

I think my favorite part is the crane when it grabs the heroine.
NewPointless
Another Eevee masterpiece appears on the horizon! I especially like the grinder gfx, those look badass
C3 stuff: http://www.smwcentral.net/?p=viewthread&t=67626 HDMA-Codes and Custom Music included!

1 Island Of Vanilla Feeling: http://www.smwcentral.net/?p=section&a=details&id=5988

MaSeHiHa World 1: http://www.smwcentral.net/?p=section&a=details&id=6055

DINGS Demo: https://www.smwcentral.net/?p=section&a=details&id=12147

Really love the character design and hack's graphics so far. Keep it up!
I love how people are still making total conversion hacks of SMW these days, especially with cute witches like Anna here! I actually really like the way you introduced the rainbow arrow blocks that point left, by essentially surprising the player with them. Keep up the good work!
Kinda in hibernation for a while. I hope to be back in full swing soon.
Ty for kind comments <3

In the meantime, something else I decided to show off; have been making some 3D models of my characters. So far I have Sicari and Anna, here are some pics!






Hopefully you like them c:
I saw some in Discord. The models you released here are no exception. They look great.
I really love your 3D models, too! I feel like learning 3D modeling (and animation too) really opens up your creative world, so I like seeing how you've decided to at least dip your toes into that medium!
Kinda in hibernation for a while. I hope to be back in full swing soon.
First of all, glad you ultimately tweaked the colors on Rainbow Boulevard's background as I had suggested last C3! Also I love the big and colorful billboards, they make for really cool and flashy decoration! If anything, my only concern about this level is that the reaction time on some of the boost block jumps in the last section might be a bit too tight, but it's hard to judge from a video alone.

Sawmill level looks hazardous and depressing, and therefore it's doing its job just right, lol. Looking forward to how the gameplay will turn out!

Lastly, the 3D models are honestly really damn close to their 2D artworks, in shape, colors and shading. They're legitimately quite impressive if they're coming from someone who's still learning modeling!
Wow, this is really beautiful, the sprites are just amazing, I like the casino levels. You are very good at this. Although I don't really like the 3D version, congratulations on your work! #smw{:TUP:}

Did I not post here?
I've generally liked your works. Not a huge fan of the 3d assets, but they're okay.
Definitely looking forward to this project's release.
Please pardon the eye.
Whoaaa, Sicari and Anna are in Fortnite now! /j

I've consistently played every Sicari entry, and seeing your style evolve from game to game just impresses me every time. Sicari the original was unique and-there I say it-good for the time. K-16 came out and blew that artstyle out of the water, then Sicari Remastered did it again, next Sicari 2...and then this one is on a WHOLE other level that I don't think I even expected, because S2 straight up looked perfect to me for an "overhaul mod" of SMW. Now Sicari 2 looks bad comparatively; that's how good the Anna hack looks lmao.

I will say my only gripe with the rainbow casino level are the strong-men guy dudes look a bit out of place compared to Anna herself. Maybe it's the overall design that looks a bit samey to me (the shirt and pants being the same colour doesn't help), but the tie in particular looks more like it's just a logo on their shirt.

I wish you the best of luck with this project, and hope you explore your 3D modelling more and maybe even use them in a trailer for the Anna hack, or something. Idk.
Want progress on 100 Rooms of Enemies: The Nightmare Edition? Go here to see.

(rip my other userbars momentarily)

I'm very impressed that your 3D models can so closely resemble your drawings! Fabulous work there.

The work on Treasure Trove is also coming along very nicely. The bouncers careening through everything is just great - are they sprites made for the hack, or downloaded? I saw one jump through the wall onto the roof above around 0:50 into the video and was curious about the AI there.


Other Submissions of mine!
Originally posted by Deeke
I'm very impressed that your 3D models can so closely resemble your drawings! Fabulous work there.

The work on Treasure Trove is also coming along very nicely. The bouncers careening through everything is just great - are they sprites made for the hack, or downloaded? I saw one jump through the wall onto the roof above around 0:50 into the video and was curious about the AI there.


The bouncers are using this sprite here! Ty for the thoughts ^^
Ah, I love casino levels in games. I don't know why, but they're always a good time. The aesthetics are on point here, and the music and sound effects also fit the setting very well.

I also like Anna's sprite an animation in the hack a lot, and the fact she can crouch. I feel hacks that modify the player animations to a large degree are still quite rare to this day.
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
These 3D models look very charming and beautiful, superb work at these. I like how they are very similar to their 2D model and I mean that as a compliment. Can't wait to see you doing more models like these. #smrpg{:3}

Also, I love the concept of the logging cutting area of Anna's Treasure Trove. Your stuff is extremely creative, Evee. I really appreciate how your ideas are really fleshed out. Aesthetically, the hack looks fantastic, as usual. Keep up your beautiful work. #smrpg{:O}


Your hacks and artwork are always so cute. Is Atikari the city world?

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I'm working on a hack! Check it out here. Progress: 64/95 levels.
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