Hello SMWC! I've come here again with something I developed in secret over half a year ago for Archipelago and alongside PoryGone we kept doing minor adjustments over that time to make it possible to merge it upstream.
What I made possible in the existing SMW implementation is that you have more locations to check out, a bunch of QoL changes to make the experience a lot more enjoyable and other minor stuff, you can read the PR/full changelog in here.
The original implementation was made by PoryGone and they did a really good job including the randomized game into the ecosystem that is Archipelago. It locks the player out of their basic abilities (Run at full speed, swim, climb, carry, etc), powerups and even switch palaces. The levels are fully randomized in the map (doesn't randomize sublevels), meaning that it'll arrange everything logically in order to ensure you can complete a game.
You can either search for Yoshi Eggs to complete your goal or defeat a certain amount of bosses (which also are randomized) and then defeat Bowser at Valley of Bowser.




You can play this version of SMW that's pending to be merged on the main branch by joining Archipelago's Discord Guild and searching on the Super Mario World channel or by downloading the apworld from the repo
Originally posted by from Archipelago main page
Archipelago is a cross-game modification system which randomizes different games, then uses the result to build a single unified multi-player game. Items from one game may be present in another, and you will need your fellow players to find items you need in their games to help you complete your own.
What I made possible in the existing SMW implementation is that you have more locations to check out, a bunch of QoL changes to make the experience a lot more enjoyable and other minor stuff, you can read the PR/full changelog in here.
The original implementation was made by PoryGone and they did a really good job including the randomized game into the ecosystem that is Archipelago. It locks the player out of their basic abilities (Run at full speed, swim, climb, carry, etc), powerups and even switch palaces. The levels are fully randomized in the map (doesn't randomize sublevels), meaning that it'll arrange everything logically in order to ensure you can complete a game.
You can either search for Yoshi Eggs to complete your goal or defeat a certain amount of bosses (which also are randomized) and then defeat Bowser at Valley of Bowser.







You can play this version of SMW that's pending to be merged on the main branch by joining Archipelago's Discord Guild and searching on the Super Mario World channel or by downloading the apworld from the repo