File Name: | Super Mario's Moonjang |
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Submitted: | by Nyngatin1234 |
Authors: | Nyngatin1234 |
Demo: | No |
Hall of Fame: | No |
Length: | 43 exit(s) |
Type: | Misc.: Troll |
Description: | Bienvenido a Super Mario's Moonjang que inuluye:Memes,Niveles Locos Y caoticos,Un Nivel de Kaizo Tutorial,Musica Personalizada Y Mucho Mas.Si encuntran algun Bug Reportenlo.Se ha corregido un error de evento. |
Tags: | bosses, custom character, joke, traditional, variety |
Screenshots: | ![]() ![]() ![]() |
First off, the hack's screenshots do not follow the screenshot guidelines. The screenshots should be taken from an emulator (not lunar magic) and should not be cropped.
As for the hack itself, multiple levels use garbled graphics and/or have extra random garbage on screen. The same thing happens in the overworld. (These screenshots are only some examples. You should go through the hack to fix all instances of these issues)
Some of the levels also have sprites (and sometimes mario) disappear due to the sprite tile limit. (you can fix this by having less sprites on screen at once or apply this patch)
The first 2 rooms in the world 1 castle are vanilla edits of the respective vanilla world 1 castle rooms.
Lastly, there is a softlock in the bonus room if you collect the orb that is there. It seems that there is a wall of orbs that doesn't spawn the first time you enter, but collecting the orb causes you to re-enter to the bonus game sprite not being there, allowing a wall of orbs to spawn that prevent you from being able to escape.