Hello!
Requesting a Patch or UberASM that will let you "spend" 1ups for powerups. While playing a level (not in overworld) you'd press "select" and Mario would gain either a Mushroom, Fire Flower, or Cape based on how many lives you can afford to spend (Never letting you spend lives that will put you below 1).
Example:
>Mushroom costs 4 lives.
Fire Flower costs 6 lives.
Cape cost 9 lives.
>When you press the select button, Mario is instantly powered up to whatever the most expensive powerup you can afford. (if you have 5-6 lives -> Mushroom, 7-8 lives Fire Flower, 10+ lives -> Cape).
>Lives are deducted from your 1UP Counter Instantly.
I'd be using this with item box disabled, and the following code that disables ever dropping below 1 Life.
This would make collecting coins/lives useful in hacks that don't want to use the traditional life system.
Edit: I would also like it to play a sound when you press select if you don’t have enough lives to purchase a powerup. (Compatible with AddMusick)
If someone could help me with this it would be extremely appreciated! Been working on a hack called Ryckert’s Island over the last 3 years and this is the final system I need help with to release!
Requesting a Patch or UberASM that will let you "spend" 1ups for powerups. While playing a level (not in overworld) you'd press "select" and Mario would gain either a Mushroom, Fire Flower, or Cape based on how many lives you can afford to spend (Never letting you spend lives that will put you below 1).
Example:
>Mushroom costs 4 lives.
Fire Flower costs 6 lives.
Cape cost 9 lives.
>When you press the select button, Mario is instantly powered up to whatever the most expensive powerup you can afford. (if you have 5-6 lives -> Mushroom, 7-8 lives Fire Flower, 10+ lives -> Cape).
>Lives are deducted from your 1UP Counter Instantly.
I'd be using this with item box disabled, and the following code that disables ever dropping below 1 Life.
Code
org $00D0D8 LDA $0DBE BEQ NotGameOver DEC $0DBE BRA NotGameOver org $00D0E6: NotGameOver
This would make collecting coins/lives useful in hacks that don't want to use the traditional life system.
Edit: I would also like it to play a sound when you press select if you don’t have enough lives to purchase a powerup. (Compatible with AddMusick)
If someone could help me with this it would be extremely appreciated! Been working on a hack called Ryckert’s Island over the last 3 years and this is the final system I need help with to release!