hello. it's been a while. I'm in a better place now so I have decided to return, and what better time than c3? I'll be around.
...
what, my presence isn't enough? ok then... how about this:
A new Overworld sprite tool
Introducing BOWSIE, or Better Overworld Sprite Insertion Engine. The purpose of this tool is supersede carol's sprite tool by using, by default, the system used in the 9th Vanilla Design Contest hack.


The tool is similar to PIXI. Just enter your ROM name, your list and you're all set. It uses shared subroutines and stuff.

The tool includes support for tooltip generation, given a .json file is bundled within the sprite.
Now, you might be wondering, wait, doesn't this get rid of the original sprites? And for that, I say...

You can keep the original sprites!
No more losing the ghost house Boos or so. You want them? You have a choice to keep them. And if not, you get a bunch of free RAM.
DOWNLOAD
Source code
The tool comes with four sprites.
Piranha Plant disassembly

This is a "disassembly" of the piranha plant overworld sprite found in the vanilla Super Mario World. Did you know it can do one feature apart from just animating? As you can see in the gif, it can be set to disappear once a certain level is defeated.
Bird
As you can see in the gif above, the bird just picks around.
Goomba

This Goomba walks around a 2x2 level grid. If interacted with, the player is forced inside a level. If said level is beaten, the sprite disappears. The extra byte controls the event trigger.
Fish

The fish is similar to the Goomba, but in a 3x2 grid.
Erik this is like the fifth year in a row you've shown those sprites.
Well first of all it's not in a row cause I was gone lol. Second, I have updated them so they work with the tool, and also to fix some bugs.
I hope you guys love this tool and that it makes you love overworld sprites as much as I love them. Please let me know if there's any bugs or issues. There will be, I finished it yesterday lol
Here's two normal sprites I developed in 2019 and are only now seeing the light of day. My intent was to show them in C3 Winter 2019 (2020? when I left you know) but I returned a week too late and I didn't show them. They ay very well already exist. Sorry if so.
Amazin' Flyin' Sumo Bro.

DOWNLOAD
(it looks fucked because I set the wrong sprite header 😭😭😭)
Snow Pokey + Snowball

DOWNLOAD
Well, for all those years gone, that's all I have to show. I hope you enjoy what I have to show. I was going to do my traditional "code me stuff" thing but I, um, forgot my family had planned to go on vacations this weekend lol
And being serious for a moment, I really have missed being here and interacting with all of you guys. I plan to stick around and be more active, perhaps not as much as previously due to my schedule, but still, I want to retake hacking and coding. I'll see you guys around and thanks to everyone who contacted me during my absence. <3
...
what, my presence isn't enough? ok then... how about this:
Introducing BOWSIE, or Better Overworld Sprite Insertion Engine. The purpose of this tool is supersede carol's sprite tool by using, by default, the system used in the 9th Vanilla Design Contest hack.


The tool is similar to PIXI. Just enter your ROM name, your list and you're all set. It uses shared subroutines and stuff.

The tool includes support for tooltip generation, given a .json file is bundled within the sprite.
Now, you might be wondering, wait, doesn't this get rid of the original sprites? And for that, I say...

You can keep the original sprites!
No more losing the ghost house Boos or so. You want them? You have a choice to keep them. And if not, you get a bunch of free RAM.
DOWNLOAD
Source code
The tool comes with four sprites.
Piranha Plant disassembly

This is a "disassembly" of the piranha plant overworld sprite found in the vanilla Super Mario World. Did you know it can do one feature apart from just animating? As you can see in the gif, it can be set to disappear once a certain level is defeated.
Bird
As you can see in the gif above, the bird just picks around.
Goomba

This Goomba walks around a 2x2 level grid. If interacted with, the player is forced inside a level. If said level is beaten, the sprite disappears. The extra byte controls the event trigger.
Fish

The fish is similar to the Goomba, but in a 3x2 grid.
Erik this is like the fifth year in a row you've shown those sprites.
Well first of all it's not in a row cause I was gone lol. Second, I have updated them so they work with the tool, and also to fix some bugs.
I hope you guys love this tool and that it makes you love overworld sprites as much as I love them. Please let me know if there's any bugs or issues. There will be, I finished it yesterday lol
Here's two normal sprites I developed in 2019 and are only now seeing the light of day. My intent was to show them in C3 Winter 2019 (2020? when I left you know) but I returned a week too late and I didn't show them. They ay very well already exist. Sorry if so.
Amazin' Flyin' Sumo Bro.

DOWNLOAD
(it looks fucked because I set the wrong sprite header 😭😭😭)
Snow Pokey + Snowball

DOWNLOAD
Well, for all those years gone, that's all I have to show. I hope you enjoy what I have to show. I was going to do my traditional "code me stuff" thing but I, um, forgot my family had planned to go on vacations this weekend lol
And being serious for a moment, I really have missed being here and interacting with all of you guys. I plan to stick around and be more active, perhaps not as much as previously due to my schedule, but still, I want to retake hacking and coding. I'll see you guys around and thanks to everyone who contacted me during my absence. <3