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Trip! Trip! Trip! World De-DX

ArtMiscellaneous



Now here's something fairly random out of the left field.
But I figured it might fit with theC3-theme. #ab{:LOL:}
Although this isn't quite 1999, more like 1994 or 1995, don't know for sure.

Aynway, there was a game for the Game Boy called Trip World, which recently got a GBC-port/upgrade for the switch.
For some reason I thought it might be fun to draw maps for these stages in the game, probably because I was wondering what these stages would look like if you could see them as a whole.
So the approach was to use a ruler, putting it onto the Game Boy-screen and measure the lenghts and heights and whatnot from these objects and stuff, and draw it on paper with a scale of 1:1.

I only ever did the first two (of five) stages, because overall it began to feel more like work than fun.
So, here they are:

Stage 1

Stage 2

Just as a bonus, I did start with stage 3, but as you can see I didn't got that far. #ab{:LOL:}
Stage 3 (incomplete)

That's funny. I did something similar, but only with the first stage, and using the in-game graphics.

That is actually pretty neat! #ab{^^;;;}

Wouldn't have thought that someone else might create maps for this game too, given it's still relatively obscure.
I haven't seen much from the DX-version to be honest, so it's nice to see it here.

Just out of curiousity, why only the first stage? (I would imagine it might be a similar reason as my own, just wondering)

In any case, I would have wished you would have also added the sprites, though. #ab{;)}
It looks a little barebones without them.

Well that's unexpected! I've never heard of the game, but your drawings actually make me want to play it. (Reminds me of the "drawing video game levels on paper" phase I and probably many of us had as kids.) Those levels look really cozy, and one could even imagine that art style looking nice in a game.

I can't tell for sure if you made these in literal 1995 or last Tuesday, and I'm kind of enjoying the ambiguity. #ab{^^;;;}


 
Originally posted by FPI
Just out of curiousity, why only the first stage? (I would imagine it might be a similar reason as my own, just wondering)

Yeah, pretty much lots of work and lack of motivation.

Originally posted by FPI
In any case, I would have wished you would have also added the sprites, though. #ab{;)}
It looks a little barebones without them.

Yeah. If I were to continue, I'd share two versions — one with sprites, and one without.
Oh, right, that game! I never played it myself, but stumbled over it and thought it looked really cool.

Pretty unique idea for a C3 thread. If there's one thing I can say here it's that I really like your drawings, they're super cute! #ab{:LOL:}

EDIT: I just now realized, but these totally give off vibes of some old concept art for classic games (like the famous hand-drawn Super Mario Bros. concept arts Nintendo has shown).
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
Originally posted by wye
Well that's unexpected! I've never heard of the game, but your drawings actually make me want to play it. (Reminds me of the "drawing video game levels on paper" phase I and probably many of us had as kids.) Those levels look really cozy, and one could even imagine that art style looking nice in a game.


Yeah, I think it's nice that this wasn't just the regular "going from left to right"-level design that was so prominent in Mario. Granted, there were plenty of games who did that back then (DuckTales comes to mind) but usually they were all more popular and had maps popping up in magazines.

In retrospect I wished I would have done stages 3 and 5, since they have actually some pretty well-hidden secret passages.

And yes, a game in such a handdrawn-style would be nice.
I would imagine some sort of spiritual successor to Comix Zone.
Imagine going through a stage that gets drawn while you are playing it... lot's of potential to do crazy stuff, with changing the level-layout on the fly, and getting some surpise enemies popping up and all that. #tb{XD}

Originally posted by RPG Hacker
If there's one thing I can say here it's that I really like your drawings, they're super cute! #ab{:LOL:}

Thank you! It helped that the sprites in this were super-cute to begin with! #ab{:LOL:}
The sprites are super-odd in this game, in that sense that most of them won't hurt you at all, which makes attacking them feel quite wrong... killing them won't give you points (actually very little does which makes you wonder why this game would give points at all, as it was very... pointless)
A fun aspect of this however was the fact that some of these sprites would go crazy when you do actually attack them.

Overall, this game was (or is) a nice little oddity with an overall very easy difficulty level. I've seen it often described as a tech demo, and this is not far off - the folks at Sunsoft really put all of what was possible on the Game Boy in there. During the GB/NES-era especially, it felt like they're were working day and night on their games to give them all a little extra polishing compared to other companies.

Oooooh, now I see where some of the sprites you've used in the TSRP series come from!

I also like seeing how the different screens of the levels happen to connect with each other and end up making a coherent whole (like with the bridges over the spike pit in stage 2).
Kinda in hibernation for a while. I hope to be back in full swing soon.
Originally posted by Fostelif
Oooooh, now I see where some of the sprites you've used in the TSRP series come from!

Indeed! #ab{^^;;;}

Originally posted by Fostelif
I also like seeing how the different screens of the levels happen to connect with each other and end up making a coherent whole (like with the bridges over the spike pit in stage 2).

Despite the fact it was decades ago I made these, I remember being pleasantly surprised to see how well this would add up.
The way the game scrolls it's something you never see while playing.

This is such a cute idea haha
I have never seen or heard of this game before, but it seems pretty cozy from the drawings you've made. In a way it reminds me of Kirby games (and upon searching about it, the resemblance is even stronger haha)
It's nice to see the way all the screens in the stages connect from your drawing. I guess that's the way kids did it before we were just able to search "Zelda game full map" on the internet lol
My Youtube Channel
Sometimes you just gotta draw the map, because back then (pre internet days) we didn't have any maps.

The maps and artwork are actually pretty good.

ArtMiscellaneous