This has nothing to do with SMW!
Wtth that out of the way, I present to you my currently in-development indie game project "HeroSquare"
Trailer:
Screens:
Steam link: https://store.steampowered.com/app/2440500/HeroSquare/
Long wordy story bits:
I've actually dabbled with making a "white square main character" game for a while. I first had this idea, and built a prototype around 2011. My skills at that time couldn't really carry the kind of scope I wanted the game to have, and after developing it for a few months "HeroSquare" got abandoned at that time.
Fast forward to 2020 and having a lot of free time in my hands! I've done quite a bit in game development through the years, but one thing I never did was a fully fledged, released Steam game. So after about 10 years pause, I started building a new prototype for "HeroSquare". This time I made sure focus the gameplay and the scope of the game more, and it started taking shape as mostly a riff on "Adventure" and "Metroid" with some unique mechanics that I dreamed up myself.
I have been making this game now for 4 years. While developing the game we also had both of our children, which has probably set back the schedule by a bit. However I'm also very happy knowing, that the memories of making this game will always be intertwined with the amazing family moments of this time in my life
The game is now about 80-90% complete with plenty of sweet sweet scope creep. But it's starting to look like I'll get to the other side.
I guess I wanted to post this, since it's the best and most extensive thing I've created, and has if not anything else, made me much better in all my crafts.
Wtth that out of the way, I present to you my currently in-development indie game project "HeroSquare"
Trailer:
Screens:
Steam link: https://store.steampowered.com/app/2440500/HeroSquare/
Long wordy story bits:
I've actually dabbled with making a "white square main character" game for a while. I first had this idea, and built a prototype around 2011. My skills at that time couldn't really carry the kind of scope I wanted the game to have, and after developing it for a few months "HeroSquare" got abandoned at that time.
Fast forward to 2020 and having a lot of free time in my hands! I've done quite a bit in game development through the years, but one thing I never did was a fully fledged, released Steam game. So after about 10 years pause, I started building a new prototype for "HeroSquare". This time I made sure focus the gameplay and the scope of the game more, and it started taking shape as mostly a riff on "Adventure" and "Metroid" with some unique mechanics that I dreamed up myself.
I have been making this game now for 4 years. While developing the game we also had both of our children, which has probably set back the schedule by a bit. However I'm also very happy knowing, that the memories of making this game will always be intertwined with the amazing family moments of this time in my life
The game is now about 80-90% complete with plenty of sweet sweet scope creep. But it's starting to look like I'll get to the other side.
I guess I wanted to post this, since it's the best and most extensive thing I've created, and has if not anything else, made me much better in all my crafts.