First release: Summer C3 2024 thread
I'll use this thread to post updates on BOWSIE. The tool is not really stable so I feel uncomfortable uploading it to the Tools section as is; I'll wait until further testing is conducted. I will also publish overworld sprites I might make/convert, as long as the sprites section doesn't hold official support for them. So if you want to be kept in the loop, make sure to watch this thread and star the GitHub repo.
BOWSIE - Better Overworld Sprite Insertion Engine
Introducing BOWSIE, or Better Overworld Sprite Insertion Engine. The purpose of this tool is supersede Alcaro's and wiiq's old overworld sprite tool by using, by default, the system used in the 9th Vanilla Level Design Contest hack. As with PIXI, it is a command line tool.
DOWNLOAD (latest release: v1.03)
Source code
Overworld sprites for BOWSIE
I'll use this section of the thread to post overworld sprites that I or others have made. Feel free to share any you make!!
Piranha plant disassembly
This is a "disassembly" of the piranha plant overworld sprite found in the vanilla Super Mario World. Did you know it can do one feature apart from just animating? As you can see in the gif, it can be set to disappear once a certain level is defeated.
DOWNLOAD
Bird
As you can see in the gif above, this is a bird that just picks around. The extra byte controls the color.
DOWNLOAD
Goomba / Fish
These are two sprites I made for Tob and I's OWDC entry back in 2019.
This Goomba walks around a 2x2 level grid. If interacted with, the player is forced inside a level. If said level is beaten, the sprite disappears. The extra byte controls the event trigger.
The fish is similar to the Goomba, but in a 3x2 grid.
DOWNLOAD
Yoshi / No Yoshi sign
This Yoshi sprite allows the player to get Yoshi on the overworld. The No Yoshi signpost makes the player lose its current Yoshi. If the sign looks ugly, sorry, I drew it.
the level yoshi looking fucked is something unrelated btw.
DOWNLOAD
Carol's overworld sprites
Currently this pack includes:
I'll convert some of carol's other sprites in the future.
DOWNLOAD
9th Vanilla Level Design Contest - Overworld Sprites
Yes, these are the sprites made for VLDC9 which got released (eg. no hang glider), including some not pictured. They are:
I checked that they don't crash, made display tooltips for LM, and thats pretty much it. I made very minor edits to some (eg. fixed the Eerie to use it on any submap), but what you see is what you get. So any question about weird behavior... the answer is yeah, that's how they were made ¯\_(ツ)_/¯
DOWNLOAD
I appreciate all feedback and suggestions, either here or via Discord.
I'll use this thread to post updates on BOWSIE. The tool is not really stable so I feel uncomfortable uploading it to the Tools section as is; I'll wait until further testing is conducted. I will also publish overworld sprites I might make/convert, as long as the sprites section doesn't hold official support for them. So if you want to be kept in the loop, make sure to watch this thread and star the GitHub repo.
Introducing BOWSIE, or Better Overworld Sprite Insertion Engine. The purpose of this tool is supersede Alcaro's and wiiq's old overworld sprite tool by using, by default, the system used in the 9th Vanilla Level Design Contest hack. As with PIXI, it is a command line tool.
DOWNLOAD (latest release: v1.03)
Source code
I'll use this section of the thread to post overworld sprites that I or others have made. Feel free to share any you make!!
Piranha plant disassembly
This is a "disassembly" of the piranha plant overworld sprite found in the vanilla Super Mario World. Did you know it can do one feature apart from just animating? As you can see in the gif, it can be set to disappear once a certain level is defeated.
DOWNLOAD
Bird
As you can see in the gif above, this is a bird that just picks around. The extra byte controls the color.
DOWNLOAD
Goomba / Fish
These are two sprites I made for Tob and I's OWDC entry back in 2019.
This Goomba walks around a 2x2 level grid. If interacted with, the player is forced inside a level. If said level is beaten, the sprite disappears. The extra byte controls the event trigger.
The fish is similar to the Goomba, but in a 3x2 grid.
DOWNLOAD
Yoshi / No Yoshi sign
This Yoshi sprite allows the player to get Yoshi on the overworld. The No Yoshi signpost makes the player lose its current Yoshi. If the sign looks ugly, sorry, I drew it.
the level yoshi looking fucked is something unrelated btw.
DOWNLOAD
Carol's overworld sprites
Currently this pack includes:
- The airship from FFV
- The hand from SMB3
- The save point (apparently from FFVI) (also, no idea why carol coded it to flash like that, ew)
I'll convert some of carol's other sprites in the future.
DOWNLOAD
9th Vanilla Level Design Contest - Overworld Sprites
Yes, these are the sprites made for VLDC9 which got released (eg. no hang glider), including some not pictured. They are:
- Volcano lotus + pollen
- Podoboo
- Ninji
- Monty Mole
- That lantern from the cave submap
- The planets from the space submap
- The flag of Switzerland, the most powerful country in the world
- The chainsaws that orbit a planet in the space world
- Eerie
- Koopas playing waterpolo or whatever
- Dolphin that peeks in the abstract world ghost house
- Crow
- Spotlight (the black thing in the bottom right of the first gif)
- That weird thing in the space world that sometimes appears
- Rex
- Porcu-puffer fish
- Burp generator from the worst world
- The smoke a lot of sprites use
- A dummy sprite
- A static sprite that does nothing
I checked that they don't crash, made display tooltips for LM, and thats pretty much it. I made very minor edits to some (eg. fixed the Eerie to use it on any submap), but what you see is what you get. So any question about weird behavior... the answer is yeah, that's how they were made ¯\_(ツ)_/¯
DOWNLOAD
I appreciate all feedback and suggestions, either here or via Discord.