Language…
15 users online: Burst Man, Cracka, CrappyBlueLuigi, DasFueller, Gasterus155, Ice_Blazar, Idontcare, imamelia,  Lazy, LightAligns, Masaya Murakami,  Nanako, Rykon-V73,  Telinc1, Zavok - Guests: 128 - Bots: 95
Users: 70,138 (2,549 active)
Latest user: zandriix_

32x16 Bowser Statue Fireball (moving Boss Fireball)

OpenASM

Name: 32x16 Bowser Statue Fireball (moving Boss Fireball)
Type: Sprite
Description: A 32x16 version of the Bowser Statue Fireball (you can also consider it a moving Boss fireball, the one used by Ludwig, because if you place the original sprite 34 in a level, its stationary). It can be placed directly on the level and it will start moving to the left, similar to the Bowser fireballs that apear in SMB1 castles before Bowser battle). It can also by used by shooters.
Graphics: The same used by the original Boss Fireball
Here is this Boss Fireball just for reference. Is this what you are looking for?
Yes, but as the description of the Boss Fireball disassembly says, this sprite is stationary is unless its X speed is set by another sprite when it is spawned. Im requesting a version of this sprite that isnt stationary, when placed on a level, it will start moving to the left, similar to the fireballs used by Bowser in SMB1 castles. It should be able to be spawned by a custom shooter or any custom sprite in general. In summary, a non stationary Boss Fireball.
Your request has been automatically canceled and archived as it is older than 30 days and has not been claimed. More information on why this happens can be found here.

Please feel free to re-request it again by making a new thread, or request something else.

OpenASM