I know that in the SRAM for SMW each level has one byte in
"$700000 96 bytes Mario A Overworld level setting flags. Mirrored at $7E1EA2," but I am not sure which byte has the flags for level XYZ. If someone would give me a formula for calculating what index is the byte for ZYX level, I would be very grateful.
Thank you so much!
"$700000 96 bytes Mario A Overworld level setting flags. Mirrored at $7E1EA2," but I am not sure which byte has the flags for level XYZ. If someone would give me a formula for calculating what index is the byte for ZYX level, I would be very grateful.
Thank you so much!