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Fresh Hops 2 - A New Adventure Coming This Summer!

Super Mario WorldKaizo/PitWork in ProgressScreenshots

Last C3 I introduced the sequel to my kaizo hack Fresh Hops with the hopes I would have it ready by December. Unfortunately the scope of the project has grown beyond my wildest dreams. I am now hoping to have this project wrapped up by Summer 2025..

The premise of Fresh Hops 2 is that Wendy and Lemmy have taken all of the beer in the Mushroom Kingdom and Toadette’s friend Lodette has disappeared and although they are separated they must each go on their own perilous journey to return the magnificent ales and stouts back to the Kingdom.

The twist of this hack is that you can play this in a multitude of ways. I have an edited version of the Press R to Switch Overworld so that you can switch between characters at any point in 1 player mode. You also have the option to complete just Toadette’s or Lodette’s adventure or complete all levels for a true ending. I wanted to give the maximum amount of flexibility for players who may not want to tackle a 35+ exit hack and want to complete one of the characters adventures for a 13-15 exit adventure. It is my intent to submit this as a Kaizo: Intermediate hack when it is completed.



I have also designed this so that you can select a two player game and swap between players whenever a level is completed or at any time you return to the overworld. I am working very closely with  Devazure, who is doing the overworld for this hack and has done some amazing design work to incorporate this vision.




Players can also collect “Beer Tokens” designed by JezJitzu in most levels which will not be required to 100% the game but will unlock a super secret in one of the levels. I also have a few other surprises that will be coming as well but will remain a secret for now. Music by com_poser and jneen will also be included amongst many other resources.



I look forward to sharing this adventure with you in the near future.

-Morrie
It looks great, it is very common that our projects are not always finished on the scheduled dates, take your time, you are on the right track.
Morrie thanks for this update on the project. This is looking incredible and I am glad you decided to take more time to work on the game you know you want to make. Take all the time you need #w{<3} we will be here waiting patiently!
Damn morrie be cookin'. Sounds like it's a monster of a project, super looking forward to this one. OW looks absolutely gorgeous #smrpg{<3}
Overworld is truly incredible. When I saw it, Devazure immediately came to mind. This hack is one of the things I've been waiting for.
Now that I've started working, I won't be able to be as active as before. This is really very sad and depressing for me.

WORK IN PROGRESS
▬ good old days 4 [RELEASED!] [DOWNLOAD]
▬ good old days: recycle bin (12/25 level(s) completed)
▬ Super AllSprites.bin World (?/? level(s) completed)
▬ Forer - Barnum 2 (?/? level(s) completed)
▬ dumb 2 - strange levels in my notepad (22/62 level(s) completed)
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By the way my Youtube channel
Looks amazing, I've even more hyped for this now!
Hah, so that's what those amazing overworlds were meant for...

There's not much to comment about besides those, so I'll say that the beer coin is pretty funny and the concept seems interesting. Looking at the overworld again, I assume one character will follow the green, grassy path in the main map, while the other follows the brown one. Is that right?

I'm not much of a kaizo player, so I'm not sure I'll play this one, but that may change once I'll take a look at the levels.
I remember seeing one of the Fresh Hops 2 levels at GDQ and it looked incredible! Even though I'm not an experienced kaizo player, I'll definitely be checking this out once it releases; if anything, just for how pretty everything is. =P

Glad to see  Devazure helping out with the Overworld too, those crossed slopes in the middle still blow my mind.

Good luck with the rest of development! #smrpg{y}

Super Mario WorldKaizo/PitWork in ProgressScreenshots