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A Garlic dish spiced with some fine touches (WIP GBC Wario in SMW)

Super Mario WorldWork in ProgressVideos

After a hiatus of unspeakable length and just a sudden urge modify SMW. It wasn't to make a hack
or anything, but to fully tap into something I haven't really seen get modified too often. Aren't
we tired of the same old plate of spaghetti, don't you want something a little more flavorful other
than just vanilla or chocolate?

Don't you think you need some Garlic in your lives?


Originally posted by Video description
This was made using a lot of resources on SMWC, modifying them all together, and staring into the soul of all.log. It's far from finished but I want to release it one day for the masses to use. Hopefully I'll release

Features:

Tackle with full animation
Ground Pound
Animated crouch walking
Standing frame separate from walk cycle
An actual idle animation
Modified minimalistic status bar
A whole lot of determination


Special thanks goes to:

Alcaro for assistance over a decade ago regarding Mario animations
Mikeyk's and Iceguy's work in allowing me to understand Mario animations
A majority of this is possible only with Ladida's previous work
P4plus2, HuFlungDu, Xulon, Erik for feedback
Erik and Sonikku for answering my (recent) ASM questions
Ersanio for a great website on SNES ASM
Hot Sauce (Discord user) and Pinci for moral support


I decided to try to port over Wario from the GBC title and try to make it accurate, all in the span
of like 3-4 weeks. This happened after I finally finished my custom idle animation patch (which I hope
to release soon after I make it work with vanilla SMW). I don't believe I'll be able to finish a hack,
but I do want to polish this as much as possible for everyone to use, from making a base Wario player patch
to all the smaller things under the hood. It's far from complete but I thought it'd be nice to share with
everyone.

Thank you for reading this post, you can try an alpha out by clicking this link!
Wahahaha! You're right, it's Wario time now!

Looking forward to see this project being finished.

I love his Wario Land 2 / 3 sprite, as well. He looks so bulky and strong. #smrpg{cool}

More Wario is always welcome in this site! #smrpg{:O}


Been following this as you've shown me -- even got to experience it myself before C3 #wario{;)} -- and it looks pretty great! Hopefully you can continue stockpiling features for this, it could make a neat hack. #wario{:peace:}
And thanks for the shoutout, I'm glad I could help ❤️
Please check out BOWSIE!
actually elnina
Not just a discord user! Also a forum user too. But I appreciate the mention. I hope you can finish this someday! Wario is so cool. #wario{B)}

Better to reign in Hell than serve in Heaven..............motherfuckerrrrrr!
Thank you all for the positve responses, I hope to have a better demo and actual asm releases next c3.

One thing I'm looking forward to coding are the transformations from the WL3, like the zombie, dracula, and fat Wario. The status effects should be fun to replicate as well, such as the flame and ball'o string versions.

For a GBC game, nintendo really made Wario animate as smoothly as he plays. I recommend everyone play the games.

Hope you all had a great c3!
Fitting for Wario Land 4 being on Nintendo Switch! #wario{^_^}

Super Mario WorldWork in ProgressVideos