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Tip: When making your overworld, mix the terrain up! Angled land and multiple colors looks much more interesting than square land and plain colors.Not logged in.
The Official Tip of the Day Thread
Forum Index - SMW Hacking - SMW Hacking Help - The Official Tip of the Day Thread
Pages: « 1 2 3 4 5 621 22 » Thread Closed
67. Try to add a few puzzles to the hack.
68. Avoid cement blocks whenever possible.
69) Using the raccon mario? just replace the allgfx.bin file with the raccoon gfx.

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AHAHAHAHAHAHAHAHAHAHA.

70) Level desing > (Ex)Graphics.
71. Learn to compose your own custom music instead of flooding S.N.N. with requests. D:

72. Don't base your levels off SMW's ones.

Originally posted by darklink898
71. Learn to compose your own custom music instead of flooding S.N.N. with requests. D:

Really good tip.

73)Don't spend your whole life hacking. -_-

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Kawaii !!


Originally posted by alexnobody
53) Nothing really matters except the level design. A good name for the hack helps make it stand out, a new world map and some new GFX makes it look less redundant, and new obstacles and enemies make for many new possibilites, but alone, none of them matter like level design.

agree but A LOT of people don´t think like that (both my earlier hacks got cancelled that way)
109)(to people in smw hacking forum)give constructive criticism to other peoples hacks.
110)use ctrl+delete
Edit:you right 1024


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Your layout has been removed.
The numbering for this is messed up. Look at the end of page 2.

111) Hit Shift+F8 to install an ASM hack that makes the lavel messge genrator work correctly in normal levels. Remember if Mario starts on a submap level 1C5 will be used instead of C5. (Once the hack is installed.)

Originally posted by Xgor
Originally posted by alexnobody
53) Nothing really matters except the level design. A good name for the hack helps make it stand out, a new world map and some new GFX makes it look less redundant, and new obstacles and enemies make for many new possibilites, but alone, none of them matter like level design.

agree but A LOT of people don´t think like that (both my earlier hacks got cancelled that way)
109)(to people in smw hacking forum)give constructive criticism to other peoples hacks.
110)use ctrl+delete
Edit:you right 1024

that sounds like my motto a little...."Nothing really matters but them time and level design. It doesn't take special gfx or ASM or whatever to make a hack good." But I guess great creative minds think alike.

112)Try to be original as possible. Having the same names or "level parts" from other games isn't really that great.

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Kawaii !!


112- Try keeping an oganised list of your Exgraphics if you have many its very hard to keep track of them.
When in Doubt:
113: Read the Manual.
114: Read the Readme.
115: Read the FAQs
116: Read the Wiki
117: Use Google.
118: Make a backup and test it for yourself.
119: Ask for help here on the forums.
120: If you still don't get it, try all of the above again.

Google is your friend.
Because this is a very long thread, how are we so sure that everybody will follow these tips? Perhaps we should make a log-in license that licenses people as professional SMW hackers if they read all of the tips, and use them in their hacks? I can just imagine some dummy trying to make a silly Youtube video without consulting the scripture or the Commandments of Rom HAcking. Maybe it should also be imprinted on the main page?

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I am not a hacker by trade, I am an observer and I can be very observant. I tend to lurk around here to prolong the good experience of playing the original SMW. Whatever can add onto it is something that I will definitely do when I am bored which is often. And I will rarely post and give praise when needed to the hacks that may make me interested to relive memories.

My worst enemy in Mario isn't Bowser but my controller that keeps on getting disconnected from the inside. Might be my memory count.
how did you guys go from 73 to 109?

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Lol, it was Xgor's fault. >_>
Originally posted by darklink898
Lol, it was Xgor's fault. >_>

No it was alexnobody's fault, not me.
check out the end of page 2 and the start of page 3.
i fixed it back

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Your layout has been removed.
121. Dont make a account just to flame and spam or to post a crappy 105 and to never return here again

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Check out my profile for awesomeness!
122) dont just post in world of insanity. its not the point of this website. its okay to post there, but not too many times
123. If you are bored, try to do something awesome, or learn something >_>

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My blog. I could post stuff now and then

124: If custom graphics aren't up your alley, at least change the palettes for different feel.


AS IF I KNOW WHAT TO PUT HERE.

Hack Status: Cat Adventure Deluxe
-100% Undone
Derp.
Since 2006

Isn't this supposed to be SMW hacking tips? O_o

125: If you're a beginner, don't try to do everything a once, learn things one at a time. Once you've got everything down, then start a hack.
Originally posted by 1024
The numbering for this is messed up. Look at the end of page 2.

111) Hit Shift+F8 to install an ASM hack that makes the lavel messge genrator work correctly in normal levels. Remember if Mario starts on a submap level 1C5 will be used instead of C5. (Once the hack is installed.)

Interesting.

126) Hit Shift+PgDown to bring a message that tells you about converting your ROM to the ExLoROM map, which may take it incompatible with other SMW specifc utilites. It says other things, too. Do this, only if you want to expand your SMW ROM to 8 megabytes.

127)Hit Ctrl+F8 to trigger a message that tell you about if you want to remove all the objects and sprites beyond the current max screen limit for the level mode.

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You can download my VLDC12 entry Here - final update
Pages: « 1 2 3 4 5 621 22 » Thread Closed
Forum Index - SMW Hacking - SMW Hacking Help - The Official Tip of the Day Thread

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