i made a exanimation about its 8x8 tilemap
UPDATE: Please replace the old exanimation map that i made earlier. I fixed the number placement in the boxes and added the example for using the 4 8x8s:16x16.
Grey means it uses the external gfx data - were all the animating tiles were used the 8x8 editor uses these tiles as rows. the pink is just the shape of the 8x8.
note that 8x8 stacked is not "rotated" its just that the 2nd tile is moved to the right side of it.
also i assume you choose the leftmost column on destination if you use a shape longer than 0x10 8x8s - the results will vary if you doesn't use the left most column.
Edit: the yellow is type: 0x1C 8x8s: line
sorry about the yellow blends in to the white background.
Also the ones on top represent that their shape doesn't change 8x8 shape when using External GFX data viewing to the tile shape.
Give thanks to RPG hacker for working on Asar.