Question:
What hex edit is needed to disabled the spin jump?
Also what would I have to edit in a hex editor to make mario's jump make him only jump around one block up?
And also how do you make koopas stay in shells.?
What hex edit is needed to disabled the spin jump?
Also what would I have to edit in a hex editor to make mario's jump make him only jump around one block up?
And also how do you make koopas stay in shells.?