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Length: 6 levels
Author: N00B Saibot - Submitted by: N00B Saibot
Description: Here is my fisrt hack that im uploading.
Only thing I inserted was custom blocks.....

any way here ya go!
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FS4 and I netplayed this one. Pardon the larger screenshots, as we had to use printscreen for them instead.

After flying up here there ended up being tons of stacked munchers and cutoff for the tree.

In many cases, such as under Mario, there's actual ground that you can't see. On the far left though, he falls through.

There appears to be no way back up from there, and following the blue coin exactly leads Mario to a pit.

Spike Tops don't interact correctly with the slopes, so they get stuck like this.

Not only do the slopes use a bad tile at the end, but the section became practically impossible due to the difficulty and lack of time.
ST's note: This hack seemed fairly cheap at times in terms of traps, and wasn't very generous on time as seen in the final area. I'd recommend you fix up some of the glitches before submitting.
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When you start this level from the midway, you have to quickly dodge the shell that the koopa kicks at you.

*their
Also...use punctuation marks.

This only happened once, so I'm not sure what caused it.

Kicking a goomba straight up at this point causes this strange glitch.

This hack has cutoff all over the place. Also, the black "brown" block has a horrible palette. You should also use a message block to explain it's purpose. It took some trial and error to figure out that it was an "enemy only" block.

We had to carry the Pswitch all the way to the end to beat the stage. Since you can't backtrack, you are required to die if you forget it. Also, the hallway before the switch is packed...and almost impossible to pass as Super Mario.

Cut-off arrows.
FS4's Note: This hack needs some serious work. A lot of secondary entrances have a high FG/BG setting, which should be fixed. There were incorrect corner tiles in every level, as well as cut-off tiles. The cave level had an incredibly low timer, and the ice part that Supertails pointed out was horrendously hard.