The Old-School Level Design Contest ends in
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Vanilla Level Design 2009: Submissions
Forum Index - Sunken Ghost Ship - Old Contests & Events - Vanilla Level Design 2009: Submissions
Pages: « 1 214 15 16 17 » Link - Thread Closed
Originally posted by Tigerstar
Originally posted by x1372
Ok, my level's finally done.

Curse of the Golden Mushroom

GL everyone!

Note: This level DOES follow contest guidelines. The "Golden Mushroom" sprite is not a custom sprite or a block, it's a Key with different graphics.

Wait, isn't that editing graphics?
I think this contest is making a smw level with only Lunar Magic, nothing else. (can't use 8x8 editor though)

It's legal, doing things like replacing existing graphics with other existing graphics is allowed.
Two more hours! Hurry up you last-minuters!
With my 200th post, I am proud to present The Pit. More details in the readme.

World Community Grid: Thread | Team
After spending nearly the entire day polishing my level for the final time and testing it on different emulators, I finally present to you my level.

The Chocolate Factory

My level splits into 3 different paths temporarily before merging together again. Don't forgot to judge all 3 of them.

Okay, here's my fixed version. I hope this works.
Oh, by the way, I challenge anyone here to collect ANY of the 3-up Moons in my hack.
Countdown continues! Less than one hour remains! Need I say anymore? Get those submissions in!

My level is finally done, with 30 minutes to spare (well sort of, its half done). The level has 3 exits (and quite a bit of 1-Ups), it was going to have more exits but I only managed to get it half done (somewhere around 35/70 sections)

Chronus Caverns (I think its supposed to be Cronus not Chronus, I really don't know)

Red Tales: [Insert Subtitle here]: Hack is being worked on, will be finished who knows when
Levels Complete: 5/50+ it is.

Luigi is Missing!

The name is a bit corny...but it makes sense. I just realized that I forgot to put the "plot" into the beginning of the hack...meh. I don't have any more time :/

Well, enjoy nevertheless...I put a crapload of work into this. ^-^
59 submissions! Amazing! I hope you all had fun creating your levels, now begins the judging process! Please use the discussion thread to talk about the submissions.
Originally posted by TLMB's Bio before this post
Last post: 12-20-2008 08:29:30 AM


I present to you a level, I don't know what to call it but SMWorldbound seems to cut it close.

I wonder what a HFD opcode would do in ASM...
Wow talk about a late entry. I'll accept it since it was basically on the line.

It's "Northernmost Point" in the file bin.

Sorry. I was on serious time constraints. DX
All right, just one more. But no more past here!
Pages: « 1 214 15 16 17 » Link - Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - Vanilla Level Design 2009: Submissions

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