Originally posted by NekohDot
Someone needs to make a reverse kaizo. where the point of each level is to kill yourself (make muncher = goal sphere] but you have to do all sorts of puzzles and what not to get there. Sort of like karoshi.
Coincidentally, I've been in the middle of making a puzzle hack like that already.
EDIT: oh, and it's not quite as simple as "muncher = goal sphere"... that would be boring.
Originally posted by dainegai
Doing that would be kind of boring though. That would mean no enemies, no time-limit, and you would have to make somewhat rude puzzles to beat levels. And if the levels aren't hard, they would just be boring.
And hopefully this proves to be wrong.
It will start out easy but it will get fairly complex, actually, and not stay 100% to the way it started. And yea, it might end up being boring to TAS either way because there won't be a million glitches to exploit necessarily, but I'm hoping it'll still be fun to play.
EDIT: oh, and humorous. There's no way I'd play a hack like that if it didn't have a little "tee hee" about it. >_>