I am in the process of making some giant land SMB3 bricks, but I have run into one problem: I can't seem to figure out what routine to call or what ram addresses I have to write to in order to get this effect. Here's a video with the problem:
<embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://i3.photobucket.com/player.swf?file=http://vid3.photobucket.com/albums/y74/%73mw%65dit/bigbrick.flv"></embed>
If that video won't load, here's a link: LINK
Notice what happens to the sprites when they are above the bricks in BMF's breakable bricks patch while the bricks are being hit, but not when the big bricks [I am making] are hit, that's what I need to know how to do. It is also the same thing when the sprites are hit with the cape.
I've also searched this site for the answer, but I have not found a result.
p.s. note that the last part of the video is just showing off what I have already done and is not really what the problem is.
EDIT: other comments, suggestions, and questions [about this] are welcome.
<embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://i3.photobucket.com/player.swf?file=http://vid3.photobucket.com/albums/y74/%73mw%65dit/bigbrick.flv"></embed>
If that video won't load, here's a link: LINK
Notice what happens to the sprites when they are above the bricks in BMF's breakable bricks patch while the bricks are being hit, but not when the big bricks [I am making] are hit, that's what I need to know how to do. It is also the same thing when the sprites are hit with the cape.
I've also searched this site for the answer, but I have not found a result.
p.s. note that the last part of the video is just showing off what I have already done and is not really what the problem is.
EDIT: other comments, suggestions, and questions [about this] are welcome.