As you may or may not have heard, NBA Jam Old-School Edition is my hack of NBA Jam Tournament Edition for the SNES. My goal is to make this hack feel like an enhanced version of the original arcade NBA Jam. After approximately four years(mid 2005), I finally released my first demo.
Now, with two additional years having passed, as well as the conclusion of my busiest college semester yet, this is the perfect time for me to release a new demo. So, without further ado...
Download links (Edit - July 4, 2020 - Link fixed):
[IPS] NBA Jam Old-School Edition (2nd Demo) May 18, 2011: 2nd Demo Revision 1 - 596.43 KiB
February 21, 2009: 1st Demo - 416.82 KiB
Please be sure you read and obey everything in the readme file. This project is a passion of mine, and I wouldn't want to be forced to cancel it...
2nd Demo Additional Features
1st Demo Features (lazily copied from the readme)
Screenshots/More Info (some may be outdated):
Board 2: First post
SMW Central: First post
SMW Central: Second post
Videos:
Splash Screens
Starring Screen - OUTDATED
Player Attributes - OUTDATED
Pistons vs. Mavericks (Part 1/2)
Pistons vs. Mavericks (Part 2/2)
Special Guests (Part 1) - Spoiler Alert!!
End of Quarter Music
Special Guests (Part 2) - Spoiler Alert!!
Oh, and you need the (U)[!] version of the NBA Jam Tournament Edition ROM in order to play this hack.
EDIT: The readme now specifically says that you must patch this to a headerless ROM.

Now, with two additional years having passed, as well as the conclusion of my busiest college semester yet, this is the perfect time for me to release a new demo. So, without further ado...
Download links (Edit - July 4, 2020 - Link fixed):
[IPS] NBA Jam Old-School Edition (2nd Demo) May 18, 2011: 2nd Demo Revision 1 - 596.43 KiB
Please be sure you read and obey everything in the readme file. This project is a passion of mine, and I wouldn't want to be forced to cancel it...
2nd Demo Additional Features
- Initial-entry and record keeping reenabled (although you still can't progress through the game)
- 10 secret players
- Backboard breaking (slightly buggy)
- 10 more announcer catchphrases
- A new music track which is played between quarters (click the YouTube video link below to listen to it)
- Yet more cosmetic changes, including those seen in the screenshots posted since the first demo
- Bugfix: The player injury counters were not reset after completing or quitting a game. Prior to this, if you selected the same team and player combo for the next game, the players would have the same number of injuries as the last game played. This bug actually exists in the unmodified NBA Jam TE ROM as well.
1st Demo Features (lazily copied from the readme)
- 135 players from the 1992-93 roster, including stars that didn't make it into any official version of NBA Jam (Jordan is in)
- Complete 1992 East and West All-Star teams (includes Magic Johnson!)
- Player attributes now display correctly (10 is displayed when a player has a 10 in an attribute; corrections made to some players, eg. Stacey Augmon, Dennis Scott)
- 1992-93 team colors/logos, except for the All-Star teams (the Eastern and Western Conference logos didn't exist until 1994)
- Ability to cycle backwards through the player combos by pressing X or Y (on Team Selection and Substitution screens)
- Modified Title Screen graphics/music
- Many other cosmetic changes sprinkled here and there (i.e. Some players' pictures look better)
Screenshots/More Info (some may be outdated):
Board 2: First post
SMW Central: First post
SMW Central: Second post
Videos:
Starring Screen - OUTDATED
Player Attributes - OUTDATED
Pistons vs. Mavericks (Part 1/2)
Pistons vs. Mavericks (Part 2/2)
Special Guests (Part 1) - Spoiler Alert!!
End of Quarter Music
Special Guests (Part 2) - Spoiler Alert!!
Oh, and you need the (U)[!] version of the NBA Jam Tournament Edition ROM in order to play this hack.
EDIT: The readme now specifically says that you must patch this to a headerless ROM.
