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Screenshot+Video Thread 3.0 [READ FIRST POST]

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Yay, fixed the status bar palette issues.


 
That BG GFX is great WYE! It would be very popular for it's SMW origins (I assume) if you submitted it! I actually thought it was Layer 3 when I first saw it...
Originally posted by WhiteYoshiEgg
[pic]
Yay, fixed the status bar palette issues.


Is Yoshi...floating/flying? :o
Originally posted by Golden Yoshi
Originally posted by WhiteYoshiEgg
[pic]
Yay, fixed the status bar palette issues.


Is Yoshi...floating/flying? :o

Looks like he's GOT TEH HOVARBOOTS! walking on thin air o.O

I didn't actually notice that...
Actually, he's jumping. Sadly, Yoshi doesn't have as many frames as Mario, so it looks a little odd here.


 
well,you could rip the YI yoshi.he has a lot of poses,and a jumping pose!
Wouldn't make a difference, since Yoshi's jumping and walking animation are always the same (Without messing with Hex, that is).


 


You think I squeezed enough out of one GFX file? I mean, with any luck you'll be seeing this MAP16 layout around a lot in future, so it would be good to get feedback on it now.
Oh boy, it's time for a few more pics showing generic things...except for the last two. :3


New status bar font, better "AYOSHI" in the lives counter, and new item reserve border.


Random cross-section and message block.


PLAYER 2 ENTERS THE GAME. This is actually MatthewPZC/Pikaguy900's character, Ninja Yoshi. The entire team of SFoG is seen in this hack. I'm P1, Matthew is P2, and Remnic runs the shops around the island.


This is an interesting concept for the sky world. ;)
Originally known as A Yoshi (2006-2009), Aquifer (2010-2011), and Azurik (2012-2014).
Another piece of pointless GFX looks interesting.

@AY: Now that looks like an epic game.

And for me; I got a demo video of my common MAP16 out, to prove it's all not a load of rubbish.

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/u1h8FGHQhUA&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/u1h8FGHQhUA&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

Tada...
I finished one level.
I hope to get enough levels done to release a demo by C3.

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/koh5iK7Q2AI&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/koh5iK7Q2AI&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

By the way, this is the normal exit, and it might take a bit to find the secret exit(well you obviously get the key and put it into the keyhole).
Originally posted by Wrinkly's Save Cave
I finished one level.
I hope to get enough levels done to release a demo by C3.

*video*

By the way, this is the normal exit, and it might take a bit to find the secret exit(well you obviously get the key and put it into the keyhole).


Not too bad. But what's with the hammers?

EDIT BY BROOZER: Please do not quote videos, as the page would take plenty of time to load entirely to users whose internet connection is slow.</b>
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<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/WS8QgoylOh0&hl=nl&fs=1&color1=0x402061&color2=0x9461ca"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WS8QgoylOh0&hl=nl&fs=1&color1=0x402061&color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Showing off my idea for the third level of my hack, this level will also have an NPC in a small house at the beginning of the level. Keep in mind that this level is not finished.

The Layer 3 water that you see in the video is now infront of the other layers.

Feedback please. :)
Heres my new OW for my hack: (i changed it because of C3)



Is it decent?
It's adequate, but the red square land is blaeh &:
Does it look good now?

Well, the perspective of the island is off, but it looks good other than that.
More Luigi's Adventure 3 inspiration eh? Well, anyway it looks very nice.
Originally posted by Flandre Scarlet
More Luigi's Adventure 3 inspiration eh? Well, anyway it looks very nice.


Yeah, i was inspired.
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