Okay, I already had a thread for this, but it's been so long since anybody's posted in it, including me, that I thought it might be best to make a new one.
I have a demo of my hack, titled "Mario's Mushroom Quest", semi-ready for submission. I still have to do the following, in order:
1) edit the title screen and moves (
I edited GFX29, but unfortunately, in doing so, I created glitched graphics on the overworld, and I don't know which tiles I should change back
2) insert custom music (I am definitely short of my requirement by several songs, but I'll make do);
3) and of course, make a patch and get some beta testers! (I'd be on beta 3 now. Several people have offered to beta-test for me...sorry guys, I don't remember who all of you were, but as soon as I get the first two things on my list resolved, you're welcome to test my demo.)
Here are some screenshots:
This is one of the earliest phases (I usually don't call them levels) in the game.
Here's an athletic forest stage from the second world (or level, depending on your terminology).
Another forest stage from world 2 (obviously). I drew the graphics for those Movement Blocks myself.
This is what the second world map looks like when every phase has been completed.
Moving on to world 3, here we have a picture of the first...
...and third stages.
A view of the third world map as seen from 3-4.
Finally (quite literally; this is the last stage in the demo), a picture of the puzzle-esque third castle.
Any comments, questions, or helpful advice?