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How to make the fire balls go stright.

hey i want to know how to make the fire balls go stright but i DO NOT want to use the patch can anyone tell me the address and what i have to change in order to make them go stright?
First if you want to make them go straight, there is a costum generator that makes them go straight.
But sadly I couldn't find the address you have to change.
smwcentral iconThese are the addressses you have to change:(from the ROM MAP)

Address| SNES |Length|Type |Description
080C5 |$00:FEC5 |1 byte|Misc.|Signed Initial fireball Y speed
121D4 |$02:9FD4 |1 byte|Misc.|Signed Initial Fireball Y Speed #2
(below is from the all.log)
12199 |02:9F99 |apparantly 10 bytes|data table|used for fireball y speed, copied from all.log:
Code
CODE_029FF9:        B9 99 9F      LDA.W DATA_029F99,Y       
CODE_029FFC:        9D 3D 17      STA.W RAM_ExSprSpeedY,X
RAM_ExSprSpeedY is any extended sprites' y speeds.
You know, it would be cool if someone made a sword sprite(s) and released it to the public. That would help a lot of people........ Now that I think about it, that would be perfect for C3! (Not that I could program a sword sprite)
hey thanks for the addresses but can u tell me what i need to change in order to make them go stright, please? :)
Setting the byte to 00 makes them go straight (Which is what you want), 01-7F will make them go down, and 80-FF will make them go up.



thanks for helping me thats all i needed help with.