Well I have decided on a date when my newest game should be released. Mushroom Kingdom Meltdown's date of release is no longer than June (On the speed I'm working at.) Everyday I'm improving myself in Lunar Magic. I almost have everything under my belt to make the best Mario game I can possibly make.
I started with Lunar Magic in November of 2007. Since then I have released a few hacks, my most popular being, "Mario, Luigi and the 7 Eggs of Peace" currently with over 1,000 downloads.
This game Mushroom Kingdom Meltdown; I am giving it 100% devotion and am aiming for my first featured hack. With some beta testers, I can pin point any concerns and glitches that may be in the game. I have been working on this game for four months now and don't want the game to go to waste.
I know it won't be as popular as Brutal Mario (Carol) or TSRPR (FPI) but I would like to get as darn close as I can... [I've played both games and am very motivated by their great achievements, but I will not steal ideas from them.]
Should this game be accepted, but there is no reason why not since I will fix any glitches, I am hoping for a lot of people to play my game and overall just have some fun finding all the exits and beating the "Mysterious Enemy".
Since my last update I have changed my game a bit. I am adding some more levels and worlds and have lots of my own custom ExGFX and ExAnimation. Many new custom bosses and none of which are the same. Everything else you would like to know is available at my other older posts located here:
- Beta testers wanted sometime in June.
- Exact release date not known yet, but will be posted eventually.
- Game took 6 months to make (Estimated)
- around 65-70 levels in length.
My Steam Profile