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The No ExGFX Hack

Dont worry guys i know how to use add ExGfx ^^
But.. im bored on ExGFX , this will be a project with no ExGFX.. I think its ok ^^

Heres a Video !

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This will be the OW ( First ) . Its not Complete .. just a review ^^

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Second Review of 2 Levels

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Not sure what the point of saying No ExGFX was, considering: 1. You have ExGFX & 2. It doesn't matter IMO if you're using ExGFX or not, considering this is not a Vanilla hack.

If you don't know, any graphic not in the origonal SMW is ExGFX, that means Edited Graphics too.
Originally posted by UltiMario
If you don't know, any graphic not in the origonal SMW is ExGFX, that means Edited Graphics too.

Technically, no. As you might have noticed, the original graphics files are all called GFX[numbers]. Just editing their contents doesn't make them ExGFX.
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Get the official ASMT resource pack here!

Seriously: is not usual that a new entry knows how to hack Super Mario World!!! (if you see some hack usually submitted here in SMWC, you understand why i say this, and no offense to anyone...)

I really like your level design, except for something:

1- The midway point should be attacked on the ground, but for this a hack won't get removed, just a better decoration...

2- Passable corner is linked with solid corner (left the midway point)
change it, but if you don't, no matter...

Overall, you are doing a great work!

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Thanks for the Infos ;)

Heres a New Video

<embed width="440" height="420" type="application/x-shockwave-flash" src="http://v5.tinypic.com/player.swf?file=2wm4506&s=5">
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Not bad of a hack I must say, there was a couple of complaints, both are minor.

1. The midway point at level 1, well, the lightest blue bar cuts in the ground while the other stops at a smooth edge.

2. Weird transition of bushes in the end of level 2.

Otherwise, your off to a great start!
I'm done hacking SMW and SMK. Focusing on let's plays.

My Channel: http://www.youtube.com/user/Kyon2570?feature=mhee
Current Projects: *NEW* Super Mario: Buried Treasure by Kc
Finished Projects: A Strange Mission by WhiteYoshiEgg, Demo World: The Legend Continues
Future Projects:An SMWCentral Productions 2.0 [Keep it up! I will LP it too!]
Yeah i know ^^ its already fixed ;)

I think this OW is better. you can comment.

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I hope that's NOT YOUR OFFICIAL starting point, Mert_hack.
I'm done hacking SMW and SMK. Focusing on let's plays.

My Channel: http://www.youtube.com/user/Kyon2570?feature=mhee
Current Projects: *NEW* Super Mario: Buried Treasure by Kc
Finished Projects: A Strange Mission by WhiteYoshiEgg, Demo World: The Legend Continues
Future Projects:An SMWCentral Productions 2.0 [Keep it up! I will LP it too!]
:) of courso not its just a review ^^ theres a level and a sign in the water too :D.
Hey guys .. i edited the sub map again because in the latest sub map were not enough ground to place the levels


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EDIT : Oh I have to say : a small mistake. ^^ the one level point is not invisible Oo
UPDATE : NEW LEVEL

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MEGA UPDATE !

Im sorry Guys.. the Text Boxes r in German :(


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Very small part of the BIG OW

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Again a Preview of a very long Level...

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Halfire Peaks ( I know... Iknow... )

Complete Level

<embed width="440" height="420" type="application/x-shockwave-flash" src="http://v5.tinypic.com/player.swf?file=52dvd0&s=5">
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First video:

- X_X the BG! change its palette, use a one custom or use palette 1 for the BG!! this one is eyebleeding! sorry :(

- Time 343: Overlapping tile at the start: see the corner: the corner overlaps a tile: revove the tile under the corner and it will be OK

The rest is OK ;)

Submap:
Well that's cool! good work, but near the cliff there are few cutoffs: fix them!

Second video:

- No complaints ;)

Third video:

- Time 389: See the lava sides: using lava tiles below with a passable edge is not a good idea! Replace the passable edge with another one solid and it will be OK!

- Time 386: Same as above: i won't repeat it, so, i suggest you to replace every passable edges linked with lava!

- Time 375: Same as above, but now there is cutoff too! Fix it and you will fix the cutoff too!

- Time 363: what about enable "Sprite buoyancy" in "Sprite header (lakitu's head)??? :P

- Time 346: Using a solid ceiling on the highest area of the level is a bit... awkward, but a good idea either! well, this is optional!

- Time 324: why making a separated video if this is the same of the first? >_>

- Time 254: See below the passable dirt near the brown blocks! It is cutoff: Fix that!

- Time 235: If you lose the P-switch, you have to die: add a "Reset" secondary entrace to avoid that!

Overall, you have done a cool work, a very cool work! i think in the next "SMWC most" i will vote you as "Most unnoticed person with hidden talents"

Keep it up!
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Phew... Fixed <:) Thanks for the Infos ^^
Speaking of Levels ;)

Ill show ever previews ^^

<embed width="440" height="420" type="application/x-shockwave-flash" src="http://v5.tinypic.com/player.swf?file=zwjkaf&s=5">
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Time 280: that cloud is cutoff: fix that! map16 tiles could help you!
The same for all area with the edge without the top of the cloud!

Time 262: cutoff slopes near mario: add corners to there!

The rest is very good!
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I

really

hate

my

damn

cut offs ^^... Thanks again , its fixed ^^
Now its time to show the Overworld and her Custom Musics

Start Ow


<embed width="440" height="420" type="application/x-shockwave-flash" src="http://v5.tinypic.com/player.swf?file=30ixmo3&s=5">
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...

Well, i say this:

I think that if you post an image of it is better than making a video .___.
It shows only the submap and a video is unneeded. Just an hint!
I think that i see some bugs, but i really can't see god! can you post a PNG image of it? A sharper show is better :P

P.S.
I like the OW!
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