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SMW DSM#1: Bowser's Ultimate Labyrinth Demo Release!

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It looks alot more normal and less weird and stuff and why am I still talking and I like saying and and and and and-(shot)
Good fucking bye.
Wow, the level design looks very clever! However, I spy slowdown at 1:17. There also seems to be missing inside corner tiles at 1:29 or so, and the large things at the fast autoscroll look cutoff, but that may just be me.

That flashy castle place looks totally awesome!

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