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Overworld Hacking
Forum Index - SMW Hacking - SMW Hacking Help - Overworld Hacking
Pages: « 1 » Link
Hey, I'm trying (with little success) to hack my Rom's overworld. I have the layout set and everything with the Mario paths created. But my Yoshi's house won't let Mario move off of it. I have the base 'tan' path and the green Layer 1 Mario paths too. My Sprite is right on top of Yoshi's house, likewise Yoshi's house is on top of the green layer 1 Mario path hexagon thing. Any ideas on how to fix this?

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Will LP hacks, PM me a link

you gotta click the level icon on the overworld editor then it should say something like Enable path click the check box save and test.

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I'm a Gradius addict... what?
Back to working on Mario and the Forgotten Flower:
World 1: 89%
Submap World 1: 98.9%

Thanks, another question though. The 'first level' for ASM movement, thats orignally called Yoshi's Island 1 right? not Yoshi's House?

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Will LP hacks, PM me a link
yes,Yoshi's island one.but remember,OW hacking might be a pain in the ass,so be carefull with what you do.
Thanks, and GoldYoshiEgg, I realize this and as such have seen to create an alternate file that is the base I used with my original levels.

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Will LP hacks, PM me a link
Lock at will!

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Will LP hacks, PM me a link
Pages: « 1 » Link
Forum Index - SMW Hacking - SMW Hacking Help - Overworld Hacking

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