where would i get the block and how would i put it in my hack, I already couldn't get ExGFX in my hack no matter how hard I tried, so I hope it's not ExGFX .
Open up the Map16 editor (button with a ? block in the toolbar), select the muncher on page 0x1, click "Flip Y" on the top row, and place the new muncher on a blank space, preferably on page 0x3 or higher. To use it, you need to go to Direct Map16 Access in the Add Objects GUI.
Sadly, you can't rotate objects 90 degrees, so you would have to make a sideways muncher in YY-CHR by copying the muncher frames, pasting them somewhere else(ExGFX file would be best), then flip 90 degrees.
Then, you could insert the ExGFX file, and use that file as an extra animation file, and set up the animation.
ownerthugz, you must be carefull when added rotated tiles in the 16x16 window. Make sure not to replace any tiles excisting there. I did that mistake and now I can't get back the regular color on lava.
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