Tip: After editing your overworld, make sure to use an EMPTY save file, as save files with progress may load Mario's position based on previous versions of the overworld. Note that altered level flags will also only take effect on new save files.
Well yea, my first hack. My inspiration so to speak is from the wario land 2-4 as well as "Super Puzzle World". The one thing I didn't like about super puzzle world was the isane time limits so my hack attempts to make easier (although proggressively harder) puzzles. The finished version will have 6 worlds and about 30 levels. Yes I know, short (working on this hack is my summer project). I intend to have a few custom bosses and extra gimicks. So far I'm about 90% done with the first world, I've added the wario sprites and a little exgfx.
Story: One day Wario was at a party when he saw the beautiful Madam Melody. Madam Melody envited Wario to her private island but when Wario got there he notice she was a HE. Not only that but he was secretly the Maze Master. Wario was then thrown into the midst of MM's puzzle island.
(cool story bro)
Screenshots:
The premise for the first world is going back and forth to complete the level.
I'd like to know if anyone is generally interested with my hack otherwise I'm not going to sumbit it when I'm finished.
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GoldenSonic15
Posts: 596/8446
Since:
Location: Doomsday Zone
-Hills with eyes have misplaced shadowing, and are cutoff near the top.
-Multi-colored cliffs in the water.
-Random tiles with the dark green in the top right corner placed all over the submap (they do not look like grass - they just look ugly).
-Different shade of white in the top right corner looks ugly.
-The small 'bumps' (8x8 hills) look really weird with their shadow to the left, whereas the bigger hills have their shadows on the right.
-In the screenshot of the level, the top right corner of the platform has an ugly brown part on it.
Well it's been about 2 weeks since my first post and I'd like to give a little update to anybody that saw this.
First, I've decided to make this a mini hack which will only be 5 levels long. This is because I have many ideas for puzzles but not good enough ones to make complete 2-3 minute levels. So in the end I plan the hack to take atleast 25 minutes to beat. Second, I've added custom music and blocks although I'm still decided whether or not to change the original OW music (hey, I like it). Third, I have all five OWs complete and would like a critique.
The level/OW names are:
Maze Mansion (main OW, oh and yes I know it's a square, I wanted it to be boring looking and then the others to be eye pleasing)
Puzzle Prairie
Riddle Road
Calculation Cavern
Quiz Quasar
It should be easy to figure out which one is which.
This hack is turning into a good hack. I like the graphic changes you made here. Nice palettes to, and I also like the cave submap, the lavafall is way better now.
I'm curious to see Wario with a mushroom...that is small or mini Wario right?
-------------------- If anyone needs help with custom Character GFX,PM me.
<Note> You will have to have a progress thread in order for me to work on GFX for you.No random requests.
Actually, I've disabled power ups to add a bit more challenge to the hack. Don't worry though all levels have infinite time and you're giving infinite lives too.
EDIT: You know what, thank you. You've given me a great idea. I'll show you (meaning everybody) when I complete it.
Sorry for my noobishness but what does LP mean? And yes, I am trying to make this a puzzle hack. Quite the challenge for my first hack since I have such a limited knowledge of how things work. I'm starting to admire other hacks more and more as I realize just how difficult it can be to make something challenging without being unfair, interesting but not gimmicky and just generally fun to play.
And to answer the question of what "big" Wario looks like:
As you can see, it's Wario-Man. He has a 16x16 hit box and can not fly but damnit it takes a real man to dress down completely in purple and pink. Also showing off my custom pirate duck-koopa.
I might as well give an update/bump this thread >.>
GFX: 100%, I finally got around to editing the MARIO in the top left corner and MARIO START. I'm completely done unless anyone has suggestions for me to change enemies into other things. The only enemies I've edited so far are chucks into monkeys, koopas into ducks and goombas into the little captian syrup goons.
Level progress:
PP: 80%. but subject to change. I'm not liking it that and I don't want anyone to play something that I myself was not satisfied with.
CC: 0%. Haven't even started yet.
RR: 2%. I had a really neat idea for this level but when I started editing it turns out my idea was flawed and I need to think of something new.
QQ: 90%. Working on the puzzle. Subject to change to about 50% if my tester finds the level too boring.
MM: 5%. Only have the first to screens that warp you back unless you hit all the switches.
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