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Romi's Cutscene Tool
Forum Index - SMW Hacking - Resource & Tool Releases - Romi's Cutscene Tool
Pages: « 1 2 3 4 5 6 7 8 » Thread Closed
OK, yeah. That was stupid of me. I didn't go block-wise, but instead thought, that the Init Track was always the first song in a block. Of course that's not the case and it can also be in the middle of a block. I made some code that shows you the easy way what command does what (it's actually the example from Romi, but I've changed it a bit so it makes more sense and is easier to understand):

Code
Currently playing music: Init Track[wait][br][music=21]
music=21[wait][br][music=22]
music=22[wait][br][music=23]
music=23[wait][br][music=24]
music=24[wait][br][music=80]
music=80 (Fade Out)[wait][end=exit]


--------------------
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
I have finally gotten around to trying this out myself now, and I have to say it's not as great as I expected it to be.
It's even better! I could never have imagined stuff like this in SMW. It's incredibly powerful and even easier to use than I thought. I would be really surprised if anyone still made his cutscenes using letter ExGFX and two layers now.
Great job, Romi. I'm really looking forward to the full release of this tool. ;)

Oh, and I made a little test video too.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/WlspN7DCFMM&hl=de&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WlspN7DCFMM&hl=de&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

--------------------


 
Will ExAnimated sprites load properly during cutscenes? It's just an interesting idea and I'm too lazy to test it out.

--------------------

[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Originally posted by WhiteYoshiEgg
I have finally gotten around to trying this out myself now, and I have to say it's not as great as I expected it to be.
It's even better! I could never have imagined stuff like this in SMW. It's incredibly powerful and even easier to use than I thought. I would be really surprised if anyone still made his cutscenes using letter ExGFX and two layers now.
Great job, Romi. I'm really looking forward to the full release of this tool. ;)

Oh, and I made a little test video too.
(Video)

Since I seen this video, I'll try it. :)
Wow, a lot to do to start.
I ended up trying this tool, too and surprisingly, it turned out so well. I'm even realising my own quiz, using it. Anyway, this tool is an INSTA-WIN, Romi, Congratulations!Hope to see the last version of it in great shape!

--------------------
You can download my VLDC12 entry here.
I tried this tool out too, and I must say that I'm impressed by the commands it can do - you can change the music, font, add options and it's very easy to use once you get used to it (that doesn't even take a while). The only drawback I see is that you can't write to layer 1 or 2 since the VWF takes up a lot of the tilemap. It's still nice to hear that a static cutscene won't do this though.

Awesome job making this tool Romi, this is definitely going to help us all make flexible cutscenes. And thank you too, Steven, for releasing the tool.
I must say awesome, but I keep getting the command "Incorrect information on line 2" no matter what I try to insert(except the examples).

--------------------
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



You are likely using a tag incorrectly. If you could post one of your codes, we may be able to find the error.
This was my very first code:
Code
Hello Mario, Welcome to Random Island![wait]
Here you will find pure awesomeness around every corner.[br][wait][erase]
Would you like to join our fabulous tour? only 200 coins?[wait][erase]

[pad left=16]
Yes, of course![br]
No[br]
Never!
[pad left=8]
[branch=good,No,No]

[label=No]
[erase]

of course you want to![wait]

[pad left=16]
Yes, of course![br]
No
[pad left=8]
[branch=good,No]

[label=good]
[erase]

Thank you very much![wait]
[end=exit]


EDIT:keep in mind I learned all of this from the help doc. and new_branch.txt.

--------------------
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



Everything seems to be in order. If I had to guess, it may be because for your second set of selectable options, you have the "No" label before the branch option. Try rearranging your code so that ALL labels come after the selectable options.
Well, Thanks for checking my code. I'll try that. It won't be possible. I'm trying to loop to No from No, so it will not work, but thanks anyway ;)

--------------------
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



Hmm...in that case, try using an extra "No" label plus a jump command. Here's the code I updated myself:

Code
Hello Mario, Welcome to Random Island![wait]
Here you will find pure awesomeness around every corner.[br][wait][erase]
Would you like to join our fabulous tour? only 200 coins?[wait][erase]

[pad left=16]
Yes, of course![br]
No[br]
Never!
[pad left=8]
[branch=good,No,No]

[label=No]
[erase]

of course you want to![wait]

[pad left=16]
Yes, of course![br]
No
[pad left=8]
[branch=good,No2]

[label=good]
[erase]

Thank you very much![wait]
[end=exit]

[label=No2]
[jump=No]
Sorry for the long discussion. I just redownloaded the tool and it works! See...
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/DCt4DhPhCmc&hl=en&fs=1&color1=0x2b405b&color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DCt4DhPhCmc&hl=en&fs=1&color1=0x2b405b&color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

--------------------
*WARNING: due to cosmic radiation, Quantum fluctuations, or earth going into sector x79352C, the world may end at any moment. Have a nice day.

Current Project:



Status:Complete

Previous project status: Failed/Quit

Current Issue

C++ : fsteam help



How can that blue color be turned into black?
Never mind, I fixed it. I said it before and I'll say it again, this tool is astounding. It can be used even when making your own quiz like the one below(can be about anything):

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-mX9qhOO8xc&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-mX9qhOO8xc&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

Off-topic:In the vid, I wrote 'prise', instead of 'prize.

--------------------
You can download my VLDC12 entry here.
I really got a problem:



Everytime.
Are you using Romi's sprite tool, and not mikeyk's?

EDIT - Doesn't sound likely since vwf.cfg inserted fine. Are you sure you used Romi's xkas? Did you properly create an .asm file? Make sure you created your text file and perl.bat didn't report any errors.
Originally posted by Iceguy
Are you using Romi's sprite tool, and not mikeyk's?

EDIT - Doesn't sound likely since vwf.cfg inserted fine. Are you sure you used Romi's xkas? Did you properly create an .asm file? Make sure you created your text file and perl.bat didn't report any errors.


Yes, yes, and yes.
This seems like fun. Now let me try:

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/fm-YsF6xpUI&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/fm-YsF6xpUI&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

--------------------
My YouTube channel
Get the official ASMT resource pack here!

Ah, a neat cutscene, YCZ. It's nice you used plenty of different sprite changes. Will you use that in Cookie Crisis?
Originally posted by Steven
Will you use that in Cookie Crisis?

Probably. I have been thinking about making a big space ship level for a while, but I haven't actually gotten around to starting to create it...

--------------------
My YouTube channel
Get the official ASMT resource pack here!

Pages: « 1 2 3 4 5 6 7 8 » Thread Closed
Forum Index - SMW Hacking - Resource & Tool Releases - Romi's Cutscene Tool

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