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Overworld breaks once animation after first level plays
Forum Index - SMW Hacking - SMW Hacking Help - Overworld breaks once animation after first level plays
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Hey there!

Alright, so I am very new to lunar magic, and I watched some tutorials on overview editing, but once I beat the first level,(if you consider the level to the left of Yoshi's house the first one) when the animation plays and the path to the switch palace is filled and an animation is played with the surrounding changing a bit, it really breaks the rom.

Help is appreciated since I did not find any info on the interwebs!
AAGH ROM LINK ROM LINK
Please take that down and make an IPS file.

Edit: Okay, much better :)
Oh, sorry I thought you could post altered links!
Roms are illegal, and posting them is against the rules, so read the rules, and then use Lunar IPS in the Tools section to make an IPS patch. When we patch it to a clean rom, we'll have your rom hack.

Instead of doing that, show us a picture. With ZSNES, push F1. Change the setting to PNG, and make a snapshot. Upload it to the File Bin, right click and copy the link, and put the url address in your post like this: [img]http://url.com[/img]

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I had the same problem.
1. Go into lunar magic and open overworld editor
2. Click the Hill with a star on it (Layer 2 Event selector)
3. Hit the page up button untill all 77 events are highlighted
4.Hit delete
5.Use the 16x16 tiles to make you overwotld pathes
(Remember to set the levels to activate the correct evnets when they are beaten!)
I hope this did not confuse you to much :)

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Forum Index - SMW Hacking - SMW Hacking Help - Overworld breaks once animation after first level plays

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