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Chocolate Level Design 2009: Discussion
Forum Index - Sunken Ghost Ship - Old Contests & Events - Chocolate Level Design 2009: Discussion
Pages: « 1 210 11 12 13 14 » Thread Closed
Yes. We'll judge what is there.
Okay, good. Cancel my question out from IRC then.
The contest is closed. Expect the judging to be completed by the end of the weekend.

Feel free to continue any discussion here.
Epic last second post is epic.

I hope it's counted..
Darn, so close to bsing an entire level after working for 2 hours. oh well. Good luck to those who actually finished their level on time. xD
I was actually hoping there'd be a slightly larger turnout for this, but it sounded like a lot of people procrastinated or were daunted by all the things they could do for this sort of contest. It didn't seem to be much of a problem for the vanilla contests we've had in the past.

Though I ended up doing the same thing too. It was difficult to sit down and just put a level together, but I'm looking forward to trying out a few of the submitted levels.
Just ranting.

So before I submitted my hack I decided to shorten it from being a long level to a standard length level. At first, I felt really bad that my level was shortened. I was sort ok with the idea of it because I didn't want the level to be too long and repetitive where the player would end up losing interest.

But at the same time, I already made all the necessary levels (my hack was the castle that had different rotated variations) and graphics. In the end, about 70% of the work I did on that ended up being unused, which was really annoying. But I felt like if I didn't go ahead and shorten the level, it would have ended up being a lot more boring. But inversely, now I feel like the level is too short and potentially uninteresting due to the rotating being a novelty effect that's used for about 2 minutes. But this could also just be because of the fact that I put the castle together tile by tile four times and am just sick of it already.

Just ranting.
I wonder if anyone's beaten mine yet... I fear I made the final boss too hard :|
Well, I did get my level suzbmitted, but I didn't have time to check everything and thus it had some glitches. Too bad SNN played the glitched version, because I couldn't submit the fixed version before the deadline. :<
Whatever, it's just one contest, but yeah, my level could've been much better with the fix.
I plan on playing all the levels submitted, and so far I have played Atma's, NoobishNoobsicles, and am currently playing Jimmy's.
Those were good, but Noobish's has some glitches(but he fixed them in time).
Jimmy's has some fatal glitches in the volcano vertical level part :(.
Luckily I used savestates and got past them.
I've played about eight of them now, and I'm pretty impressed with what I have been seeing so far. I'm still hoping to have them done by the end of Sunday though, if all goes well.

The other judges are moving right along as well.
S.N.N,
I PMed you letting you know I uploaded my level to the File Bin. I was just making sure it worked. Can you let me know when you get a chance to play it?
Thanks,

Lespna1
Originally posted by Lespna1
S.N.N,
I PMed you letting you know I uploaded my level to the File Bin. I was just making sure it worked. Can you let me know when you get a chance to play it?
Thanks,

Lespna1

You posted a post to let him know that you PM'd him about a thing he's going to do anyway (except if it was submitted a bit too late)?

Stool cory, bro.

--------------------
Vah'Neela's Mansion coming soon.
oh, but I submitted the level like before the 30th, and he PM'ed me saying the hyperlink didn't work so he said I could upload it to the File Bin. I'm waiting for him to respond or should I just assume it did if he doesn't say anything anymore?
I jst really hope that my level idea was unique more than a winner. I'd hate to know if someone had the same idea as me :/

--------------------
I made a standalone game once, look for Seabug Stampede on Google Play.
sigh, there goes a contest, whizzing by. Had I actually not been confined to my Wii for weeks, there would've been a slight possibility some progress could've been made.

World Community Grid: Thread | Team
 
Originally posted by Ominous Music
I jst really hope that my level idea was unique more than a winner. I'd hate to know if someone had the same idea as me :/


I loved your level.

I love how it's coordinated with the music!
Also, the ending was lol.

--------------------
IRC Quotes (March 20th update!)

/MKICK 4: Flantastic Puns
Hrm, I really want to see how my level fares against chocolate levels. In fact, that's actually the only reason why I joined this contest in the first place.

On another note, was there anyone who submitted a vanilla level besides me?
Judging seems to be going smoothly. I've gotten through a little over half of them now, and the other judges are pretty far along as well. If all goes well, we might have the results up by Sunday morning.

...maybe.
Well, I got around to making a video of an updated version of my contest level.

DON'T LOOK AT IT YET UNLESS YOU'VE JUDGED MY LEVEL ALREADY.
<object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/qxnUK68ujoo&hl=en&fs=1&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qxnUK68ujoo&hl=en&fs=1&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object>
DON'T LOOK AT IT YET UNLESS YOU'VE JUDGED MY LEVEL ALREADY.

So, what do you guys think?
Pages: « 1 210 11 12 13 14 » Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - Chocolate Level Design 2009: Discussion

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