Now, you can bring carryable custom sprites to next level through the pipe.
Change one byte at 0x12E18 to "80".
This also fixes the glitch of silver P switch, I think.
EDIT : Pressed switches also won't return to former state.
Change one byte at 0x12E18 to "80".
This also fixes the glitch of silver P switch, I think.
EDIT : Pressed switches also won't return to former state.