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Chocolate Island 3

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Hello, How I fix the glitch end when i beat the level? Because I remake this level and the final is like Chocolate Island 3.

Thanks.
What glitch? Could you please give more detail?
Your layout has been removed.
Chocolate Island 3 is level 24 I presume. It is advised you don't use it since it leads to "un-editable" levels based on time/coins. If you insist on using it, disable it by editing the rom with a hex editor such as Translextion, and search the ROM map for the needed change/location.

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Originally posted by Ultimaximus
Chocolate Island 3 is level 24 I presume. It is advised you don't use it since it leads to "un-editable" levels based on time/coins. If you insist on using it, disable it by editing the rom with a hex editor such as Translextion, and search the ROM map for the needed change/location.

Actually Chocolate Island 2 is level 24 and Chocolate Island 3 is Level 23.

@Discoman:I don't know what the glitch is, could you desribe what happens when the level glitches?
Hello there, here is my new blog. I will usually update it every day.
My Pokemon:

Party Image cause I feel lazy.
While were on level 24 talk, is there anywhere in the ROM map that designates which levels the chocolate island designates for its exits?
Originally posted by all.log
ChocIsld2Layer1: 24 EC .dw DATA_06EC24
7E EC .dw DATA_06EC7E
7E EC .dw DATA_06EC7E
85 E9 .dw DATA_06E985
FB E9 .dw DATA_06E9FB
B0 EA .dw DATA_06EAB0
0B EB .dw DATA_06EB0B
72 EB .dw DATA_06EB72
BE EB .dw DATA_06EBBE

ChocIsld2Sprites: 99 D8 .dw DATA_07D899
A1 D8 .dw DATA_07D8A1
A1 D8 .dw DATA_07D8A1
E5 D7 .dw DATA_07D7E5
EA D7 .dw DATA_07D7EA
25 D8 .dw DATA_07D825
4B D8 .dw DATA_07D84B
6E D8 .dw DATA_07D86E
88 D8 .dw DATA_07D888

ChocIsld2Layer2: 59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59
59 DF .dw DATA_0CDF59

This starts at 0x2DD08. I don't think it is in the ROM map, though (too lazy to check).
<blm> zsnes users are the flatearthers of emulation
It's a glitch when a camera not focuses in you and make strange colors.
Never happened to me.

Strange.
You must have the goal set up high on a ledge. This can occur in the original Chocolate Island 3 when you Yoshi jump up to the regular goal. All you need to do to fix this is lower the goal tape and goal bar (or the ? orb) enough so that, when you take the goal, Mario isn't too close to the top of the screen after taking the goal.
Layout by Mirann <3

I'm probably retired tbh
Well, Fixed! Thanks to everybody. This topic can be closed.
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