Hack Name: Varndts Castle - 859.7 KB - 25 downloads.
Length: 7 levels
Author: Hellbourne - Submitted by: Hellbourne
Description: Mario is on his way home from rescuing Peach once again when he sees a strange castle. Did he miss one of Bowsers minions?
Curios as always our hero approaches the castle... and stumbles into a new adventure.
This was actually a very cool and original hack. It was the first really fun hack I've played in a while. Thanks for making this.
Before it can be accepted, though, there are a few minor issues to clear up.
The massive amount of sprites in this area causes missing tiles. You should change the sprite level settings or apply to No Sprite Tile Limit Patch.
Was I SUPPOSED to be invisible in this area? Some sort of warning would have been nice, along with starting off the area without a jump. If I'm NOT supposed to be invisible, why am I?
This slope didn't behave like a slope. Coordinate it with the correct slope blocks. There is a slope diagram in the SMW Data Repository.
Your status bar item box changes colors based on the level. This one is the only one that looked terrible. My only other comment is that I find it strange to see the Fire Flower being cut-off by the box - maybe change the graphics used, or remove the graphics entirely? Just a suggestion.
If I get the Wall Boots and come back to this area, I get stuck with some weird glitch. Not sure what is causing it.
This palette set my eyes on fire.
Yoshi is glitched in this area, for some reason. What else is going on here that would cause his graphics to do this? You get him in a different room. Are you sure there's not a Baby Yoshi in this room somewhere?
Please make this boss immune to fireballs. Otherwise, you get stuck in this room.
Some sort of warning regarding these blocks would have been nice.
Secure this Ball N' Chain to something.
The BG scrolling confused me into thinking the level was scrolling. You might want to give this section a very slow scroll, or add some coins or blocks to mark distance.
Missing castle candle sprite.
I couldn't tell these were spikes. They looked like decoration or lipstick tubes to me.
These graphics are for Donut Blocks, but these blocks don't behave like Donut Blocks. Make them Donut Blocks, or use different graphics. It's just kind of misleading.
The edge of this wall is solid. No other walls in this area behave that way. If you were just trying to prevent the spinny shell from going into the water, throw a solid block on the ground somewhere near the edge of the water (or block off entering the lower area of the wall with blocks).
Since two Red Koopas serve as NPCs in this area, I was expecting this one to behave in a similar way. However, it hurt me. It's the only enemy in this whole area - just remove it.
The following are NOT reasons for removal:
This isn't a big deal to me, but some people view the item-climbing ability as a glitch. However, I wouldn't remove a hack for this unless it involved Kaizo lameness.
Just wanted to say that this is one of the coolest intros I've seen to a hack. Very original.
I've got to be honest - at first this pissed me off. However, when I was able to figure it out, I thought it was one of the coolest moves I've been able to perform in SMW. So, congrats!
This hack does not meet the following Hack Submission Guidelines
Originally posted by Hack Submission Guidelines
3. No graphical glitches!
Errors such as garbled sprites/FGs/BGs, message box text screwing up layer 3 items, cutoff tiles, and general graphical ugliness are frowned upon. Also, don't forget about glitches such as sprite memory issues - the graphics of the sprite will 'disappear', but the sprite will still be there, and can unfairly hurt Mario.
7a) Keep it fair, and keep the hack at a legitimate difficulty!
i.e. Avoid things like death after the goal, blind jumps, forced damage, excessive enemies, places where you can get permanently stuck, excessive 3-UP moons, etc.
7b) The player should be able to identify everything's behavior before touching it.
The player should not have to do something illogical, like jump in lava, to complete a puzzle. If something acts "unusual", inform the player ahead of time.
[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.