: The Ice Floe
: Rumours about a very joyful place with lots and lots of joy and a whole lot of cake are spreading in the mushroom kingdom!
This hack features some custom sprites, a partially custom overworld, of course custom levels and a costum story! Yes this is an SMW hack that's actually got a somewhat tense-building story. It's a Demo yet, but 7 levels are finished already. Most of them involve a bit of thinking.
And what the hell is the Ice Floe?
You even lied in your description. I have not seen any custom sprites, nor were your levels custom. Also, seeing your Overworld as partially custom is very doubtful as well.
Anyways, let's see why this hack got killed.
Wat. (Not a removal reason, but senseless nevertheless.)
Removal reason! It's really not cool but unfair to suddenly have invisible solid blocks above me, so that my jump is too short. Remove them!
The same goes for the invisible coin block. Those Kaizo traps are not what we allow here.
Here is an example of why your levels are not custom. You did not press CTRL + Delete before you started making your levels, which is a must. I can easily tell that you edited Vanilla Ghost House here.
I had to look this one up in Lunar Magic. Never use the bottom row of Lunar Magic, because the player cannot see it. *sigh*
This level had TONS of floating and stacked munchers. This is an insta- denial. Only Ersanio likes that, but even he would be scared of such an amount.
Cutoff where the pipe begins.
Not sure how I should be able to get this Dragon coin.
This coin, however, is exactly on a subscreen boundary. That's why it glitches. Press F2 in Lunar Magic to see it and put the Dragon Coin either higher or lower.
Sorry, but I don't know which pipe led me to this bonus game of doom. Fix this!
Obvious level D2 edit.
Three things wrong:
1. Put Mario 1 tile higher when he exits the yellow pipe seen on the left side of this pic.
2. Bullet Bills should make sound, when the are shooted. I suggest make them shoot from Bullet Bill Machines.
3. The rope is cut-off.
Another pipe that led me to a bonus game.
Obvious Donut Plains 2 (level 9) edit. Also slowdown at the beginning of this level.
The Buzzy Beetles should be Buzzy Beetles and not Spinies! You may not use sprites which use glitched/false graphics.
This glitchy crap is a ghost. Mario must be scared.
I have 44 lives afterwards due to this Dragoin Coin being on a subscreen boundary. (See above.)
Thank you for making me have to die and get a shroom in another level -.-
Also. No. Fucking. Floating. Munchers. Use ExGFX instead to make them look like bombs or whatever.
... the hell, man? I stand on an invisible block. Furthermore, use proper palettes if you really want to use Yoshi's House in this Palace. I suggest removing it entirely, because it seems out of place. Also, the ledge is cutoff at the right side.
Pie may not be written with a capital P here, but we already know that 90% of your messages are useless. However, I have not read such senseless but still creative junk in a while. Note that there was a shroom which fell down and could not be obtained. You should still remove messages which are useless.
Minor cutoff at the edge. Also, what is the key for, except getting a 1-up when carrying through the goal?
I suggest making the goal its regular size.
And now? :[
This is an unfair hit.
Cutoff left of Mario.
But what's even more severe, I could not get the star below, thus I could not get the secret exit of this level. I threw a carryable blue block against it, but the block is located to high. That means, I heard the sound that came when the block got hit, but the star never fell down making it impossible to walk on those floating munchers
So place the star block lower, so that the star actually falls down.
Victory scenes which end in death are unacceptable. Build a way around this in Ice Floe!
After Ice Floe, I am supposed to play the old level Awesome as your last level, which is slightly edited and now contains stupid messages, cutoff and a wall of stacked munchers?
This hack has some issues that badly need to be fixed. Also, press CTRL+Delete before making levels and start from scratch!!!
Furthermore, please stop making useless messages. They decrease the quality of the hack. A new Overworld would be a big fat plus as well.
Other than that, you had some nice level design gimmicks. Use them in connection with nice, natural landscape and otherwise fine gameplay and you're set to make a good hack!
I play different games on Twitch, currently I speedrun Pokemon Gold or play some other shit, can also include SMW hacks. Check out my twitch!
Exits done: 45, Overworld: 85%
Play through Taomb Demo 3
Taomb is alive again. For how long I don't know. But it's "only" four more levels to go.