Hack Name: Mario Castaway Demo - 388.9 KB - 19 downloads.
Length: 4 exits
Author: YoshiNextGen - Submitted by: YoshiNextGen
Description: While traveling back to the Mushroom Kingdom, Mario's ship crashed on some rocks. Now he has to go to the King of the Hill to get back.
*Note-Read the Info for more information.*
Here's Why

Overworld has some oddities such as cutoff and random tiles. (Such as the pipe and fortress in the water.)

I've been seeing this problem a lot lately...change the dirt tile to act like tile 25. That should eliminate the problem.

Because of your placement of fishes, they spazzed out on the top of the water, and then entered this formation, which makes it impossible to pass without getting hit.

Stuck.
Tried to take a picture, but I couldn't capture it...you got glitchy events after the first level. Make sure you delete every event when you design a new Overworld.

All I did was fall down this shaft, and I died. Took multiple tries to squeeze through the Boo Ring. Get rid of it...as it is incredibly unfair.

Cutoff.


Not sure if this is an actual problem or not, but I just wanted to point it out. You provided a P-switch in the storage room, and I figured that I needed it for the entrance area. However, the way you set it up, Mario can't take the P-switch. If this is intentional, disregard this. If it's not...then please fix it.
Along these lines...I went to the end of this area to grab the P-switch, and tried to get back up the shaft with the Boo Ring. Needless to say, that part was incredibly difficult...I suggest you soften it up a bit.


Wonky board tile.

Extend the ground.

I was able to capture this one...another glitchy event.

Hard to see what's going on here...so let me explain. All I did was jump up, and I got hurt. Turns out there is a Lakitu behind that shrub...it's not very fair to put enemies in places where the player can't see them.

Lakitus and Piranha plants belong in pipes...not coming out of the ground.

Hard to capture this one too...but any kind of block that is placed within dirt creates cutoff.
Also...that P-switch bug? That's pretty major, and causes a game breaking problem. You should really try to fix it...ask around the forum...hopefully somebody can help you out...unfortunately I don't know what may have caused the problem...but maybe a patch messed up something.