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The Block Removal Log

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Name: ItemSeller
Description: made because of HarvTarv request
Sends currently used item to ItemBox and makes you small
Author: Karryu - Submitted by: Karryu

Reasons
Seems to be exactly the same as this.
Name:Item block
Description: This block gives Mario an item if he hits it from the side, to, or bottom!

(My first Custom block)
Author: weegygreen2 - Submitted by: weegygreen2

Reasons

Code
MarioAbove:
MarioBelow:
LDA #$01 ;Item 01=mushroom 02=flower 03=star 04=feather etc.
STA $0DC2 ;put in box
MarioSide:
LDA #$01 ;Item 01=mushroom 02=flower 03=star 04=feather etc.
STA $0DC2 ;put in box
SpriteV:
SpriteH:
MarioCape:
MarioFireBall:
	RTL


The code below "MarioBelow:" is useless, since the exact same code will be run again right after that. Just leave out the code between MarioBelow and MarioSide.

(That might sound nit-picky, but with a code this short, everything that can be done to reduce the size even more is worth it. In this case, it reduces the length by 15% (45% not counting the leading JMPs).)

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