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Question about LM1.64


Okay I am enjoying the new LM version. But there is a few things I'm kinda confused with... Such as this "Custom collection of sprites".
So I read the help file. And I understand it. But I don't get how come the GFX is not showing. It's just a black box with a red X. And it also says its a unidentified custom sprite. And what I'm trying to do is:

11 Birdo This is Birdo. She was seen in SMB2. And now finally in SMW. She can spit out eggs. And can be killed when jumped on.
(Probably I'm doing this wrong?)
But I don't understand how the name will show up. And the description that shows when you keep your cursor on it... I also did that Ctrl + Shift + F12 function but it still doesn't help with the name and GFX. If you guys understand this new function and explain it to me. It will be very appreciated.
Nothing to put here at the time being.
Thanks to Tom Servo for the awesome new layout!
I can help you with getting the definition for a custom sprite, you have to go into a text editor and make a file with the .ssc extension, and it has to match the name of your rom (e.g. if your rom was SMW.smc, the file has to be named SMW.ssc).

After you do that, you have to put in the custom sprites in one of the two ways below (your way is pretty close):

11 20 This is Birdo. She was seen in SMB2. And now finally in SMW. She can spit out eggs. And can be killed when jumped on.

/\ That's if the extra bit for the custom sprite is set to 2.

11 30 This is Birdo. She was seen in SMB2. And now finally in SMW. She can spit out eggs. And can be killed when jumped on.

/\ That's if the extra bit for the custom sprite is set to 3.

Basically, if you do it in either of these two ways, you have to refresh your rom in order for the saved change to appear in LM.

That didn't really did anything. I don't see the custom sprite in the "Custom Collection of Sprites" =\ And the graphics aren't showing either.Nothing to put here at the time being.
Thanks to Tom Servo for the awesome new layout!