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Disable Switch Palace Overworld Animation

I don't like how the overworld shows blocks flying across the land after a switch was pressed. I'm only using to 2 switch palace blocks, so I don't feel this is necessary. Is there a way to remove it?


I assume use ASM. Or you can edit your main GFX file and delete the graphics with the [!] for the OW, although you will still hear them flying away from the switch palace. If you don't want that you should ask for a hex edit code. But I don't really edit hex so I wouldn't know, but I'm sure someone else would.
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I'm pretty sure the OW editor has a special event list that disables it (as in it selects which level/event to play the sequence on)

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Maybe I'm looking in the wrong spot, but I don't see it there.
Actually, there is none. Try ending level 14 with a goal post or 105 with a switch palace switch. 14 won't explode blocks and 105 will.

It's entirely dependent on whether you end the level with a switch or not.

If you really felt like getting down and dirty to solve this, you could hack the switch palace switch routine and not set the flag to throw out blocks.
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