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Game idea thread
Forum Index - Donut Plains - Gaming - Game idea thread
Pages: « 1 2 3 4 5 »
I like the idea that Nintendo ported Super Mario Bros all stars for the wii, I would also like to see if they would perfectly port SMW and Yoshi's island for the wii, oh and I'm waiting for a Yoshi's Island 3! :p


Mickey8715, Please subscribe and comment!
I want Super mega fun walrus with a hat the is filled with pudding town junior to be real...but one can only dream

If you want to chat some interesting people, check out my new forum at:
I want a Pokémon game for the 3DS!:P

Lovely greetings, Mario-San.<3
For those who are familiar with or have previously played Pokemon Puzzle League, I am very sure you have questioned a lot about these two ideas that Nintendo did not bother to implement:

1. Play as (Champion) Gary in 2P mode
2. Select Pokemon for Mewtwo stage in 2P mode

I took this pic off Spriters Resource:

This is the unused 1P backdrop of Champion Gary.

Generally speaking, if Pokemon Puzzle League were to be hacked, then these two aforementioned ideas plus a couple more should be implemented.

If the four unlockable characters plus the Mewtwo stage can be accessed in 2P mode, then why isn't Champion Gary playable? Nintendo made the backdrop only for it not to ever be seen or used. I would have highly praised the guy who ripped the PPL graphics and uploaded them onto Spriters Resource. And with playing the Mewtwo stage in 2P...
... both sides are forced to play with Pikachu and matches last forever because you won't be able to return to the 2P game settings screen after the match. That's another critical flaw Nintendo should have fixed.

Other minor ideas I would highly suggest:

- Create own 3D puzzles in Puzzle University
That would be very, very, fun--and we could possibly make a possible max combo of 216!
- Mewtwo as a "trainer"
Mewtwo vs Giovanni? Well, it would be feasible if Ash was selected and some code was put in to make Ash use Mewtwo's Pokemon, voice, and theme but using Ash's backdrop. The backdrop would have to be drawn manually, though.
- Both players select the same trainer
This was done in Tetris Attack, so it needs to be possible here too.
- Garbage block bugs/glitches
a.) What if you cleared all your opponent's garbage blocks and you're still attacking? Well, I think, due to a sprite limit or memory issue, when you're attacking your weakened opponent, you will notice that you're actually firing blanks, throwing nothing.
b.) If you throw anything greater than a x13 chain, then the resulting garbage block will be glitched with the top of the block cut off.
c.) When 2P is attacking while clearing garbage blocks, you'll see that the preview randomly cuts on and off and you may not even see what he is throwing! It'll just come at you as a surprise!

Even though these are game ideas I listed, I want to really share this with those who are familiar with N64 hacking. If you are among the ones who have seen all these flaws before, then please state your opinions.

Hack under construction: SMB Odyssey (SMB1 Hack) [not to be confused with the Super Mario Odyssey SMW hack]

Will (willj168)
Pages: « 1 2 3 4 5 »
Forum Index - Donut Plains - Gaming - Game idea thread

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