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Palette questions

  
  
 



I'm new here, and I've been playing around with Lunar Magic a bit. I have two questions about palettes though.
1) In the level editor's palette menu, which rows only effect the current stage? I changed the palette of one stage, and some other stages got messed up (ack!), and I don't want that happening again.
2) For tiles, what palettes are constant throughout all stages? I don't want custom blocks changing color based on the background.


 
 
       

Fluffy video games by me and Raibys!
 
 
   
 
 
1) Go to: Level -> Enable custom palette. The palette will only affect the current level then.
2) Do you mean which row of palettes will change the Background? I dont know, but the best palette row is 3, or 4. I dont remember exactly.
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My Assembly for the SNES tutorial (it's actually finished now!)
  
  
 



For question 2, I mean for custom blocks and such. I know palette 6 is constant (it's used for coins, blocks and such), and so is palette 7. I'm not sure about any of the others though.


 
 
       

Fluffy video games by me and Raibys!